Wolfie
Active Member
|:|ooc|:|
It is the middle of an all-out war between the Stormcloaks and the Imperial Legions. All are forced to take sides. Secrets are made, kept, twisted and broken; lies are wrought; lives are stolen ... in short, all hell has broken loose in Skyrim. Immigrants, most innocent, from bordering countries are being captured and interrogated for information about the enemy's side. Even the Thalmor are confused and running about like infuriated ants, of whose home a spider is attacking.
In the midst of it all, dragons have made a come-back, and necromancers, bandits, and creatures of the wild have been attacking small towns mercilessly. Daedra fight against their restraints to walk upon the lands of Skyrim, and even the Divines seem helpless in the chaos.
It's time to take action.
Join Labrys Endowen on a journey against the evils of the lands and in a pit against Ulfric Stormcloak, or fight against her. Be on any side, be you a necromancer, bandit, Stormcloak or Legionnaire. No side is good nor evil, depending on one's perspective.
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As I said, you can be practically anyone, anything. Two characters is my limit, but, of course, we're to use the normal rules here. Light cursing, in Skyrim manner, is acceptable, but please refrain from using it often, as this is a site for practically all ages, and we do not wish to offend anyone. On your first post, please add your character card so that we can know who we're RPing with; if this site is good to be, it'll let me edit this first post as many times as needed so that I can add your character cards for reference for us all. Mine is below:
Character Name: Labrys Endowen
Race: Breton, and the shortness comes with it - she's about 5'4.
Class: Nightblade(Archery, Conjuration, Enchanting, Speech, and a bit of Lockpicking).
Gender: Female
Looks: Labrys has vibrant tan hair, almost like a sharp apple-caramel color(if you're hungry and that's the only way you can remember it by lol). Her face is a bit pale, and black warpaint is based around her eyes in a likeness of a decorative double-headed war axe's twin blades. Her eyes are an enigmatic grey, her lips pale pink, and she always appears to be indifferent although that is hardly ever the case. Her forearms, shoulders, upper chest and lower hips are well-based like an archer's, although she carries no bow and quiver with her to the common eye. She's lithe, with high cheekbones and wary, large but slightly narrow eyes.
Personality: Labrys is a challenging woman, always silently daring for someone to openly oppose her thoughts or actions. She loves to fight - not necessarily people, but along the likes of bandits and trolls and the such - but is impatient to learn new things in a slow manner; take for instance the fact that she'd rather learn swordplay directly rather than her swordmaster spewing enigmatic riddles - oddly like Labrys herself does - and giving her books to read. She's just not a patient person, always eager for adventure. She isn't touchy-touchy, but she does have a bit heart.
Combat Prefs: Labrys carries twin ebony blades with her, a trophy from a battle with several thieves that she encountered when she was younger, but she hardly uses them. She's being taught by a Master Rheon about the arts of swordplay, but her heart lies in archery; although she harries not a bow nor arrow with her, she conjures a bow instead. Being practically a master conjurer, she always tends to conjure a "friend" - Familiar - to help her out in tight situations.
Misc: Labrys hates to be marked as a "selfish Nord-type" by non-Nords. She tends to ask a lot of questions, interested in other's lives but reluctant to share her own life story. She was born in Shor's Stone, yet the only memory that marks that place for her was the last time she saw her father before he ran off to help with the Imperials. Ever since he left, she left home for adventure, ending up in Whiterun Hold, helping the guards fend off bandits and doing petty mercenary work. She has a hard time not doing something if someone tells her not to do it, too, although who doesn't?
Race: Breton, and the shortness comes with it - she's about 5'4.
Class: Nightblade(Archery, Conjuration, Enchanting, Speech, and a bit of Lockpicking).
Gender: Female
Looks: Labrys has vibrant tan hair, almost like a sharp apple-caramel color(if you're hungry and that's the only way you can remember it by lol). Her face is a bit pale, and black warpaint is based around her eyes in a likeness of a decorative double-headed war axe's twin blades. Her eyes are an enigmatic grey, her lips pale pink, and she always appears to be indifferent although that is hardly ever the case. Her forearms, shoulders, upper chest and lower hips are well-based like an archer's, although she carries no bow and quiver with her to the common eye. She's lithe, with high cheekbones and wary, large but slightly narrow eyes.
Personality: Labrys is a challenging woman, always silently daring for someone to openly oppose her thoughts or actions. She loves to fight - not necessarily people, but along the likes of bandits and trolls and the such - but is impatient to learn new things in a slow manner; take for instance the fact that she'd rather learn swordplay directly rather than her swordmaster spewing enigmatic riddles - oddly like Labrys herself does - and giving her books to read. She's just not a patient person, always eager for adventure. She isn't touchy-touchy, but she does have a bit heart.
Combat Prefs: Labrys carries twin ebony blades with her, a trophy from a battle with several thieves that she encountered when she was younger, but she hardly uses them. She's being taught by a Master Rheon about the arts of swordplay, but her heart lies in archery; although she harries not a bow nor arrow with her, she conjures a bow instead. Being practically a master conjurer, she always tends to conjure a "friend" - Familiar - to help her out in tight situations.
Misc: Labrys hates to be marked as a "selfish Nord-type" by non-Nords. She tends to ask a lot of questions, interested in other's lives but reluctant to share her own life story. She was born in Shor's Stone, yet the only memory that marks that place for her was the last time she saw her father before he ran off to help with the Imperials. Ever since he left, she left home for adventure, ending up in Whiterun Hold, helping the guards fend off bandits and doing petty mercenary work. She has a hard time not doing something if someone tells her not to do it, too, although who doesn't?
|:|ic|:|
"No, no, no. If you're going to block your enemy, at least do it right," Labrys groaned. The Solitude guard she was talking with sighed with frustration and lowered his bow-arm. "Like this," Labrys instructed quietly, lifting her spectral bow that danced with blue, transparent flames and crouching suddenly, lifting her left arm and shoving the bow away from her and slightly upwards in a straight-swinging motion. The guard watched her, eyes dark underneath his helm. He tried the move and succeeded, fairly. "Aye, that was good. That's much better than running from the enemy, at the very least." She chuckled softly, sheathing her bow. It disappeared into the air the way that conjured weapons tend to do.
Captain Aldis wandered over to check on the line of guards, and Labrys thought it best that she walk off before he started arguing with her about her aiding the guards in their bow-training. She bade the guards farewell and headed towards the main part of the city to The Winking Skeever.