Wow! I disappear for one hour to play Red Dead and totally miss a million posts. One sec. I'll post a card in just a mo...
Her full card is in my Information, so I just sorta cut 'n pasted a bit of it. Lemme know what you think!
Name: Mum-mra
Race: Argonian
Gender: Female
Age: Adult
Class/Specialities: Enchantress / Conjuror. Can conjure weapons and tools to her or another's hand. She is proficient in one-handed, and completely awful at sneaking.
Appearance: Olive to dark mossy scales, plated in some areas such as shoulders and knees. Her neck is a vague off-white, which contrasts her maroon body paint. Her eyes are sunrise orange, her brow is formed from small horns along the ridge and flowing to her collar. Contained within the two rows of spikes is one of the biggest crests an Argonian is capable of possessing, feathers sticking out in every which direction in shimmering garnet tones. She's pretty vain about them. She wears heavily enchanted studded armor and animal skins she's killed-- also, under the leather plates of the studded skirt are the torn remains of black robes, a probable war-spoil from a few necromancers. Her feet are covered in fur-lined leather spats, leaving her webbed toes free to propel her through the rivers of Skyrim. On her hip she has forged a large belt-buckle depicting a Hist tree, its roots entangling a downed dragon. Trailing down from this piece are strings of beads, made from jewels that she has found in her adventures.
When not wearing armor, a buckskin skirt in the same form as her studded one and a leather bikini are visible. (The bikini is always visible through her altered armor top).
Background: A world-traveler, Mum-mra started out in backwater Black Marsh and left home around age thirteen. She's been to just about every country, minus HighRock, and has many experiences under her belt.
Personality: Mum-mra is not well versed in civil etiquette. How YOU view your relationship to her and how SHE views it are probably mortifyingly different. Even some Argonians she meets are surprised by how little she understands modern behavior. However, no matter how strange she may come off, Mum-mra is eager to please. The more people she knows, she says, the more important she is. Naturally. If you have a problem she will solve it. If you have a valuable she will probably not steal it (potions, however, are fair game). Having enchanted every single thing on her body, down to the jeweled leather thongs tied on her biceps, she is well-augmented in a fight; capable of sustaining a stream of fire from her left hand for minutes on end.