Dawn
Member
My character is a warrior using two handed greatswords, but until I'm spotted I use stealth and my bow. If I can I like to take out everyone one by one with my bow and never get noticed. The thing I absolutely hate is when I am aiming at an enemy with my bow, have poison on my arrow, took a potion of enhanced archery then when I am locked on and release.....arrow bunces off the rock I'm standing on, or hits a wooden railing thats in front of me. Even though it seems like I'm CLEARLY going to miss the object and hit my target, it still manages to get caught up and waste my potions and alarm the enemy. I've even had killshot sequences and I get all excited, just to have it bounce off the damn rock. I just wish there was an easier way to tell if there was something in my way before i shoot.
I hate that too.
I get the whole sneak = crouched and just because my head can see over the object, it doesn't mean my weapon has line of sight to the target.
However the aiming view should clearly show the obstruction or the game should assume if I have line of sight to target with the aim point, that I have moved the weapon high enough to avoid the obstacle.
I don't "hate" Skyrim, I "hate" Bethesda for ignoring many of us when we'd call/email them about the very many serious bug's and glitches. How they'd read a script, telling that they know about the problem and are working on it (when in actuality, they did nothing but make things more frustrating).
I love Skyrim, the the DLC's Dargonborn and Dawnguard are pretty good. Hearthfire has so much suckage I dumped it. But like I've said many times, ad nauseum, Bethesda dropped the ball on what could have been an Epic game.
And I seriously doubt if they're going to put out any more patches for anything of Skyrim.
I totally agree.
I feel they created this wonderful world with Skyrim, but at the same time let both the players and Skyrim down with the actual game itself (the code if you will).
Too many issues that cause CTDs, way too easy to end up with lost save games, numerous quest / progression bugs that only have 'reload an older save' as the solution, lack of 64 bit client, lack of DX11, horrible UI, and basically a crappy console port for PCs.
Sad thing is this seems to be normal for Bethesda - great game world, crappy game code.
Why bother with quality and striving for reaching full potential if you can release games in the state Skyrim was released and still get "Game of the Year" awards and score 90+ across the board in every major review.
Yes I still enjoy and play Skyrim, because the world itself still has a draw even with all the technical frustrations, and because unfortunately, games of this scope and scale are few and far between, leaving few if any alternatives.