BIGwooly
Well-Known Member
UPDATED 5.6.12 WITH NEW RESTRICTIONS AND EASIER-TO-READ FORMAT
If you're looking for more of a challenge from Skyrim, in addition to enhancing the gameplay experience, try this on for size:
PLAY RESTRICTIONS
- proceed through the game intro and then leave the cave with NOTHING
- difficulty set to 'master'
- HUD set to 0%
- brightness dropped down 2 notches
- only carry 30% of what game allows
- only carry 30 arrows max
- must fully sheath weapon to use a potion
- must have a hand free to pick anything up
- must not move around crouched for unreasonable amounts of time
- may not harvest unreasonable items (if a dead elk has a garnet don't take it)
- may not activate overpowered/unrealistic perks (like conditioning; heavy armor weighs nothing)
- must sleep for at least 8 hours every day (allowed to make rare exceptions)
- must eat 3 meals a day (allowed to make rare exceptions)
- must always carry clothing (worn under armor)
- may not use smithing or enchanting (must find/purchase all gear)
- may not swim while wearing armor
- may not enter freezing water unless on a horse
- may not use in-game map unless at a known location
- may not fast travel (except by cart)
- may not use exploits
- may not cut wood for money
- if you set off a trap and it injures you then you are dead
- may only use manual saves after sleeping (resting)
- when character dies must load from the most recent save
- if character dies must return to an inn and wait (recover) for 7 days
- must spend 300 gold with the innkeep to cover room and board
- a mercenary's fee is for (1) 24-hour period
- a companion may carry 10% of your carry ability
- when a companion/mercenary dies they are dead, no save loading
- a horse may carry 10% of your own carry ability
- you may not access the 10% that your horse is carrying during combat
- when carrying items back to your horse you may not use sneak or have a weapon drawn
- horse must be fed 5 points of health per day (it is assumed horse will also eat grass)
- if horse dies it is dead, no save loading
ALTERNATE RESTRICTION IDEAS
- not allowed to pick locks
- not allowed to steal
- not allowed to sneak
- not allowed to read
- not allowed to purchase items in stores (live off the land)
- not allowed to use magic (other than shouts and/or powers)
- only allowed to use magic from one school
- not allowed to use shouts
- must carry clothing with you at all times
- use only a bow as your primary weapon (may have a dagger as backup)
- no use of potions during combat
- may poison multiple arrows if decided prior to combat, decision cannot be adjusted
- only allowed to carry 2000 gold
- only allowed to carry 20 lockpicks
- not allowed to place any perk points in sneak
- not allowed to use perk points at all
- not allowed to level up
OTHER SUGGESTIONS
Honestly I would love to hear any other suggestions of what others are doing to self-restrict and make the game more challenging. It's getting harder and harder to do since Bethesda seems dead-set on dumbing down each release even more, but there are still things you can implement. Feel free to share any ideas you have. d;-)
Check out this "Day is Dead" thread for other ideas: Dead is Dead alternative | Skyrim Forums
If you're looking for more of a challenge from Skyrim, in addition to enhancing the gameplay experience, try this on for size:
PLAY RESTRICTIONS
- proceed through the game intro and then leave the cave with NOTHING
- difficulty set to 'master'
- HUD set to 0%
- brightness dropped down 2 notches
- only carry 30% of what game allows
- only carry 30 arrows max
- must fully sheath weapon to use a potion
- must have a hand free to pick anything up
- must not move around crouched for unreasonable amounts of time
- may not harvest unreasonable items (if a dead elk has a garnet don't take it)
- may not activate overpowered/unrealistic perks (like conditioning; heavy armor weighs nothing)
- must sleep for at least 8 hours every day (allowed to make rare exceptions)
- must eat 3 meals a day (allowed to make rare exceptions)
- must always carry clothing (worn under armor)
- may not use smithing or enchanting (must find/purchase all gear)
- may not swim while wearing armor
- may not enter freezing water unless on a horse
- may not use in-game map unless at a known location
- may not fast travel (except by cart)
- may not use exploits
- may not cut wood for money
- if you set off a trap and it injures you then you are dead
- may only use manual saves after sleeping (resting)
- when character dies must load from the most recent save
- if character dies must return to an inn and wait (recover) for 7 days
- must spend 300 gold with the innkeep to cover room and board
- a mercenary's fee is for (1) 24-hour period
- a companion may carry 10% of your carry ability
- when a companion/mercenary dies they are dead, no save loading
- a horse may carry 10% of your own carry ability
- you may not access the 10% that your horse is carrying during combat
- when carrying items back to your horse you may not use sneak or have a weapon drawn
- horse must be fed 5 points of health per day (it is assumed horse will also eat grass)
- if horse dies it is dead, no save loading
ALTERNATE RESTRICTION IDEAS
- not allowed to pick locks
- not allowed to steal
- not allowed to sneak
- not allowed to read
- not allowed to purchase items in stores (live off the land)
- not allowed to use magic (other than shouts and/or powers)
- only allowed to use magic from one school
- not allowed to use shouts
- must carry clothing with you at all times
- use only a bow as your primary weapon (may have a dagger as backup)
- no use of potions during combat
- may poison multiple arrows if decided prior to combat, decision cannot be adjusted
- only allowed to carry 2000 gold
- only allowed to carry 20 lockpicks
- not allowed to place any perk points in sneak
- not allowed to use perk points at all
- not allowed to level up
OTHER SUGGESTIONS
Honestly I would love to hear any other suggestions of what others are doing to self-restrict and make the game more challenging. It's getting harder and harder to do since Bethesda seems dead-set on dumbing down each release even more, but there are still things you can implement. Feel free to share any ideas you have. d;-)
Check out this "Day is Dead" thread for other ideas: Dead is Dead alternative | Skyrim Forums