Hey all. I'm new here. Sorry if this has been asked before - I searched, but could not find any relevant discussion.
As you enter the Ratway, there's a couple of fella's standing near the entrance, a guy called Gian the Fist or something like that further in, and an unnamed "Lowlife" near the Ragged Flagon.
My question is, do these guys always aggro on sight? They're not too tough or anything, but I just would prefer not to kill them.
The guys by the entrance at least seem to be trying to join the Thieves Guild, so as fellow Thieves Guild noobs, I don't want to kill them. Gian the Fist seems like a crazy bum, so I don't see why I should kill him. And the Lowlife I unfortunately had to take out, I sneaked past him successfully, but as I left the Ragged Flagon after talking to Brynjolf, he was two feet from the door, staring at it, and attacked me immediately. I led him back inside and the Thieves Guild killed him.
Tl;dr - Is there any way to have the two guys by the entrance of the ratway and the other inhabitants not aggro on sight?
I wouldn't be above using the console either I guess. Is there a command for un-aggro NPC?
Thanks.
As you enter the Ratway, there's a couple of fella's standing near the entrance, a guy called Gian the Fist or something like that further in, and an unnamed "Lowlife" near the Ragged Flagon.
My question is, do these guys always aggro on sight? They're not too tough or anything, but I just would prefer not to kill them.
The guys by the entrance at least seem to be trying to join the Thieves Guild, so as fellow Thieves Guild noobs, I don't want to kill them. Gian the Fist seems like a crazy bum, so I don't see why I should kill him. And the Lowlife I unfortunately had to take out, I sneaked past him successfully, but as I left the Ragged Flagon after talking to Brynjolf, he was two feet from the door, staring at it, and attacked me immediately. I led him back inside and the Thieves Guild killed him.
Tl;dr - Is there any way to have the two guys by the entrance of the ratway and the other inhabitants not aggro on sight?
I wouldn't be above using the console either I guess. Is there a command for un-aggro NPC?
Thanks.