BASIC
Name: Fleur Baudin
Alias: Little Viper
Class: Rogue archer
Alignment: Chaotic Good.
Occupation: Respected member of the Thieves Guild.
Birth sign: The Steed
Currently resides: The Ragged Flagon, Riften.
Hometown: Markarth
Age: 28
Race: Breton
Gender: Female
Factions: The Thieves Guild
Worships: The Nine
APPEARANCE
Height: 5'2"
Weight: 105 lbs.
Eyes: Dark brown, almost black.
Hair: Chopped short, wispy, and chocolate brown.
Skin: Fair with olive undertones.@
Scars: Plenty, dating from very recently, all the way back to her childhood. All out of view.
ARMOR
Description:
Fleur proudly dons The Theives Guild armor. Of its variations, she's chosen the one without sleeves; the fewer things inhibiting her drawing speed the better.
PERSONALITY
Laterality: Right-handed
Sexuality: Heterosexual
Marital status: Single
Description:
Fleur is outspoken, clever, and fears little. While not particularly educated, she makes up for her lack of knowledge with common sense. In fact, she prides herself on her "street smarts," readily admitting she has much to learn. She's been called jolly in a tavern, vicious with a bow, and exceedingly loyal to her friends.
FIGHTING STYLE
Weapons: Two simple daggers sheathed in her belt reserved for close combat; rarely used.
A sturdy dwarven bow she found as a girl. "Cunning," as she calls it. Although it looks the same as any other, Fleur believes it is unique. It's gotten her through many a prickly situation, and has become dear to her.
She uses any arrow she can get her tiny fingers on, but she silently names each of them before they leave her grasp.
Fleur prefers to fight her opponents from afar, raining arrows down-- or up, it doesn't matter to her-- on their heads. Her reputation professes her shot to be accurate nearly all the time. In addition, it's been said that her arrows hit harder than most. They sort of...
burrow deeper. Is that possible? It doesn't matter. She likes to coat them in poison at random. If one arrow doesn't draw enough blood, the next might taint the whole blood
supply.
BIOGRAPHY
Fleur Baudin was born to Edmond and Bonne Baudin of Markarth. Being some of the wealthier Bretons there, they did their fair share of catering to the Silver-Bloods' demands (and ego) just to maintain their position. As a young child, Fleur was taught to read and write, along with some other basic academics, all funded by her parents' wealth. What they didn't realize was in how they dealt with their Nord peers, they were teaching their daughter a great deal about the machinations of the world. The less powerful relying on the more powerful to show mercy, the more powerful exploiting those under them, etc. She learned quickly that a library full of books and a purse full of coin did little to ensure happiness... or survival. They didn't help her parents when a common thug broke into their home in the night. He only meant to steal, Fleur thought, but the Baudins resisted him, and in the scuffle, he killed them. Her parents finally put up a fight for their dignity, and it cost them their lives.
Alone and angry, a 7-year-old Fleur was forced to think on her feet. She slept in The Warrens, begged for food, and managed to keep herself alive with her wit and agility. It didn't take long for her to realize her strength did not lie in subterfuge. She couldn't sneak to save her life, being detected easily any time she tried to be stealthy. In such an event, she'd have to dart out of reach and run until she was safe. Speed and cunning would be her best friends. In fact, she-- very creatively-- named her bow "Cunning", and her arrows "Speed".
As a young adult, Fleur frequented taverns looking for work-- and drink. However, being a petite woman with a youthful face made it difficult for her to be taken seriously.
It took a while before jobs came to her-- after all, even now she can pass for a teenager-- but she finally procured her first job from a rickety old man showing her pity. He sent her to steal a safe key back from his spiteful son, unaware that said son was practicing necromancy with his friends in the old family home. When Fleur unwittingly interrupted a ritual, the mages attacked her, truly testing her abilities for the first time. With only her bow and dexterity, she managed to walk away unscathed, the safe key tucked away in her pocket.
The old man was elated to not only be granted access to his safe, but to have his entire home back. He bragged about Fleur's success at every opportunity, and jobs started pouring in. Her reputation for getting results was spreading like wild fire. From mouth to mouth, tavern to tavern, she found herself being recognized by the shadier crowd all over Skyrim. Eventually, word of her accomplishments reached the ears of Delvin Mallory. An agent of the Guild met with her one day in The Silver-Blood Inn, offering her a bed at the Flagon, if she could find it. The decision to leave for Riften was made instantly. Fleur had only ever worked in the west, but she was confident she'd thrive anywhere. And thrive she did.
Fleur quickly became a valued member of the Thieves Guild. Her can-do attitude and efficient workmanship had even Vex (begrudgingly) warmed up to her. She was their pint-sized, poison-spitting, quick-as-a-whip weapon. Their Little Viper.
After a few years, she'd climbed what ranks the Guild had and started giving orders to the less ambitious members. She was content in her role as a major player in the Guild, but when word of a grand tournament reached her, she just couldn't resist...
At the time of the tourney, Fleur is being considered for the Guild Master title, although she has yet to possess it. Her motivations for competing are fairly straightforward:
She thinks she can win.
(Edited to flesh out biography and for grammar, though I might've missed some things.)