cantgobacknow
New Member
I have two characters.
The first is a Paladin-like character. Level 13. Heavy armour (skill: 47), shield, Block (38), and a sword (52)
The other is a rogue-like character. Level 16. Light armour (57), archery (42), two daggers (39), and sneak (47). I use the Dark Brotherhood armour.
The trouble I'm having is surviving with the rogue. I try to open with my bow as much as possible, use poisons/potions with my weapons, etc. But as soon as anything gets into melee with me, I die in just a few hits. Mots things seem to hit my rogue for at least 25% of my health. And out in the wilderness when creatures sometimes surprise me (big cats and bears for example), they tend to make very quick work of me.
On the other hand my Paladin can fight the same enemies with ease (without losing much health at all).
What advantages does the light armour user have over the heavy? It seems, sneaking excepted, that my Paladin can do anything my rogue can do only much easier. I recently fought the dragon south of Winterhold on both characters. With 3 or 4 attempts on my rogue I could not kill the dragon. With my Paladin, the dragon was overly simple, and easily killed on my first attempt.
Note that I'm playing on the same difficulty level with both characters.
I like the rogue as a concept, but the survivability is SO bad its hard not to justify playing a heavy-armoured type.
The first is a Paladin-like character. Level 13. Heavy armour (skill: 47), shield, Block (38), and a sword (52)
The other is a rogue-like character. Level 16. Light armour (57), archery (42), two daggers (39), and sneak (47). I use the Dark Brotherhood armour.
The trouble I'm having is surviving with the rogue. I try to open with my bow as much as possible, use poisons/potions with my weapons, etc. But as soon as anything gets into melee with me, I die in just a few hits. Mots things seem to hit my rogue for at least 25% of my health. And out in the wilderness when creatures sometimes surprise me (big cats and bears for example), they tend to make very quick work of me.
On the other hand my Paladin can fight the same enemies with ease (without losing much health at all).
What advantages does the light armour user have over the heavy? It seems, sneaking excepted, that my Paladin can do anything my rogue can do only much easier. I recently fought the dragon south of Winterhold on both characters. With 3 or 4 attempts on my rogue I could not kill the dragon. With my Paladin, the dragon was overly simple, and easily killed on my first attempt.
Note that I'm playing on the same difficulty level with both characters.
I like the rogue as a concept, but the survivability is SO bad its hard not to justify playing a heavy-armoured type.