Moray
Member
Skyrim patch 1.2 release notes
The 1.2 patch for Skyrim has gone live today on PS3. Bethesda is aiming for a PC and Xbox 360 release this Wednesday. Patch notes are as follows:
The 1.2 patch for Skyrim has gone live today on PS3. Bethesda is aiming for a PC and Xbox 360 release this Wednesday. Patch notes are as follows:
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
First let me say, the PS3 issue with lag is NOT fixed, all it did was decrease the size of my save by taking it from 25mb, to 11mb, which after about a hour of play, the lag was back and worse than ever.
danielchubb said:In our initial tests with Skyrim PS3 patch 2.01 we found that gameplay was a lot smoother, although with a longer game session you’ll find nothing has changed and the well-known PS3 lag is still there.
danielchubb said:Our first impressions, as seen in this article, were really positive and after installing the patch yesterday, we saw our save game file reduce and the lag stop. We cannot confirm why things were almost perfect in the first hour or so, and we don’t know why they get worse as time goes on, but we can confirm the problems are not fixed as stated by Bethesda.
When we first heard from Pete Hines that an update was coming for Skyrim, and it would fix problems with long-term gameplay, our expectations were raised. Then we saw both our readers complain that the lag was back and sometimes worse, and our own test system started to freeze every so many frames after longer gameplay.
Rebooting your PS3 will solve the “Lag” problem for a little while, although it returns much quicker now, and makes us disgusted that gamers have to restart their games continuously during a long game session. How do you feel about this PS3 owners? We’d love to have a response from Bethesda as to why the patch did not do as stated with long-term gameplay?