Name: Emilia Menirost
Race: Breton
Gender: Female
Age: 33
Armour or Clothing: Emilia wears a mixed set of steel and leather, offering good protection while still allowing her to move quickly and avoid the blows that she cannot block or take on the heavier pieces of her armor. She wears steel gauntlets and greaves, a steel backplate, and a half plate that covers her upper torso. The rest of her body is protected by tough but flexible leather. For head protection, she wears an armet-style helm that, besides offering sturdy protection, also conceals the fact that she is female.
Weapons: One steel longsword, and another shorter sword. She prefers to wield the longsword on its' own, but when times are desperate, she can dual wield.
Personality: Emilia is a kind and considerate woman, having faced her share of monsters, she realises that there is still good within most people. However, when it comes time to fight, or if it becomes clear that those she faces are not open to negotiation, she becomes cold and rather focused. She knows how to get what she wants, though she's never stooped to using her feminine charm to do so. She has a rather low opinion of decietful individuals, such as thieves or assassins.
Appearance: Emilia is a pale skinned breton woman, barely standing five feet eight inches (5'8"), and surprisingly thin, considering all the armor she wears. Years of walking around in said armor and swinging her swords have built up her musculature, eliminating most of the fat on her body. She has moderate curves, hidden under the steel of her breastplate. Her face is narrow, with full, red lips, emerald eyes and straw blonde hair that she often keep pulled back from her face in a long braid that falls to her shoulders. Her ears are slightly pointed, hinting at her breton heritage.
Backstory: Emilia was not always a wandering knight, determined to purge the world of evildoers and monsters. For most of her childhood and early teen years, she was the somewhat pampered daughter of a breton noble in Evermore. She wanted for nothing, even though she had a great deal of curiosity about the outside world, especially beyond the borders of High Rock. She demanded sword fighting lessons from her fathers' master of arms, and went riding whenever the opportunity presented itself.
Unfortunately for her, Emilia's father had something of a gambling problem. As such vices were generally frowned upon by his fellow nobles, he often associated with the dregs of society. One such creature so happened to be a smuggler who moonlighted as a bandit leader. Unlike Emilia's father, he was actually quite good, or quite lucky at games of chance. He made quite the fortune cleaning out her fathers' coffers. However his tastes were a little more deviant than even his unlucky opponent knew.
He had seen Emilia on his way into the castle, and at first assumed she was merely a serving girl. He demanded her as a prize, rather than any additional gold. While her father was unwilling to lose his only daughter, he was much more in love with his gold and jewels. So when he predictably lost to the bandit-he gave up his daughter with only some reluctance and much more relief that he would be keeping his jewels for another little while.
Riding away from the castle with his tied and gagged prize, the bandit had all manner of foul plans in store for his newest acquisition. Luck was with the young noble girl, for a wandering knight happened upon the road they were riding down at the same time as the bandit. Where the bandit was skilled at games of chance, he was not so skilled at swordsmanship. In three swift blows the knight had the man dismounted and headless.
Once unbound, young Emilia explained what had happened, and begged to accompany the knight on his travels. Though reluctant at first, the knight agreed, taking her on as a squire. He taught her how to ride with a blade drawn, how to fight and walk in armor, and how to behave in a chivalrous manner. Once Emilia was old enough, she and her mentor parted as friends. The young knight made her own road, seeking out and slaying monsters and men that trod the path of evil. On her travels, she rescued her friend Hjorek, and the two have been together ever since.
Dialog Color: This green.
Name: Hjorek Ironspite
Race: Nord
Gender: Male
Age: 38
Armour or Clothing: Hjorek wears a set of heavy steel plate common in Skyrim, though the helm lacks the wing-like extensions on either side. Under this, he wears well made chain mail, making him nearly invulnerable in close combat. Even without his helmet the lower half of his face is covered by a dark scarf. He also wears a tattered, black cloak.
Weapons: A heavy, crescent bladed battle axe, with a long, curving spike on the back end. The shaft of the weapon in wrapped in leather, to improve grip and reduce the shock of impact.
Personality: Hjorek is a stoic, loyal and good hearted fellow. Not that anyone who doesn't know him would assume that. Being a mute, he communicates primarily in snarls, hisses, and grumbles, unintelligible except to his steadfast companion, Emilia. Her safety is his number one priority, but he will extend his protection to others, should they prove trustworthy. He hates corruption and bandits, but is strangely more tolerant of creatures like vampires and lycans, despite the common opinions against them.
Appearance: A huge brute of a man, Hjorek is six feet and five inches tall,(6'5") with a broad chest a large muscles. His hair is dark and cut short, and his eyes are an icy blue. His face would be quite handsome, if not for the gruesome scars around his throat and mouth. It is a mystery to everyone how he got those scars, but it's safe to assume they contribute to his dour mood and lack of speech. He keeps them hidden from all save Emilia.
Backstory: Hjorek, in his youth, was a great warrior, and he knew it. And by virtue of being young and foolish, he did his best to make sure everyone else knew it as well. He often challenged those who scoffed at his claims to a duel and got a reputation as a braggart and a trouble maker. Most of his fellows despised him, but put up with because of his skill in battle.
Unsatisfied with staying in his homeland of Skyrim, the young warrior joined a mercenary company and traveled far and wide, lending his blade to any cause that paid enough for him to keep himself fed and marinating in ale when not fighting. It was during one of these adventures with a small band of like minded fellows, that he ran afoul of a minor breton noble.
The noble sent his men after Hjorek and his men and they ambushed them as they were making camp in the wilds. Only Hjorek survived, by virtue of leaving the camp to find firewood just before the bretons struck. The shock of seeing his fellows butchered knocked the young nord out of his fighting and bragging ways.
Though he was done with his braggarts ways, he was still damnably foolish. Rather than fleeing High Rock, he stormed into the nobles court and publicly challenged him. As was expected, he was arrested and thrown in prison. Wanting to make an example of him, the noble handed the warrior over to a corrupt magister who was known for publicly torturing those who the noble deemed guilty of some slight against him.
Accused of slandering the lords name, the magister decided to remove his ability to speak, mutilating his face and severing his vocal cords. The young mans' death was near when Emilia burst from the crowd, sword drawn. The magister, caught off guard, could do nothing but watch as the woman knight cut apart the guards trying to seize her, and freed the recently mutilating Hjorek. As the magister fled, he found himself knocked off his feet, and a bloody faced Hjorek looming over him with a brutal executioners axe.
Once the deed was done, Hjorek knelt before the woman that had freed him, silently swearing his loyalty to his savior. Together, they roamed the lands, seeking out corrupt men and evil creatures. Eventually, both he and Emilia found themselves in the service of house Dorell of Northspire.
Dialog Color:N/A as he's a mute.