I am making a new character for a Dead is Dead playthrough. The only 3 races I've ever chosen in Skyrim is Nord, Imperial, and Breton.
I usually do 1H sword/axe and board, but have done one 2H greatsword character and a dual wielding, dagger using sneak thief.
I know I want my new guy to be another warrior class, I simply hate magic. I am torn on what race to choose, and what weapon to use.
I kind of want to try a Redguard, but feel weird choosing this race as weird as it sounds... I more closely identify with a Breton, Nord, or Imperial if you know what I mean... strange, I know.
I am also torn between 1H sword and board or 2H great sword. Thoughts?
Orc, hands down. If you are looking to stay alive as long as you possibly can its a no-brainer.
-Most enemies are going to be melee so you won't benefit that much from the Breton racial powers and the 25% resist can be made up by getting the Lord Stone and Enchanting. I find Breton's only good with mage characters, because with those types other Mages are your biggest threat.
-Nord's are decent, personally I hate their War Cry fear racial power, I'd rather kill my enemies not make them
harder to kill.
-Imperials are going to be hard to do on a perma-death build, especially if you are on a higher difficulty. Imo, racial powers mean life and death on Master Diff sometimes and Imperials certainly don't have any that will help you.
-Redguards racial power may seem good at first, but it can be rendered irrelevant completely by simply using vegetable soup. You only need 1 stamina point per second to do a power attack with every click. (which is the main selling point of that power)
-Now Orcs have the Beserker racial power, and let me tell you it has saved me so many times on Master. Inflict double damage and take half, it just seems like a perfect fit for a warrior build. Not too mention, they look bad ass as fluff.
Go Sword/Board, trust me. 2H can be good, no doubt, but it takes a bit before you get there and you will be extremely vulnerable in the mean time especially if you manage to miss a swing. Shield allows major damage resist, extra enchantment slot and the block perk which allows you to make 50% of incoming spell damage obsolete is completely invaluable. Specialize in Enchantment, Archery (you'll def be needing long-distance), Smithing (don't put more then 2 perks since you can reach the armor level cap without them) and a bit of block and you'll do fine.
This is my exact same character build I am playing right now, I've died maybe twice (my own stupidity though, really, spacebar spamming up a mountain) and its powerful, even on Master. I'm comparing racial powers and basing my opinions on that because its literally the only thing that makes each race different from the other. In the end, any character of any race is going to be powerful. So, if the racial power is something you don't care about or never use, then just go with whatever looks the best.