Daelon DuLac
How do you backstab a Dragon?
Now that I have your attention - that's actually not what I'd like to talk about.
What strategies to y'all use to continue leveling past the former 81st cap?
Are there certain skills that you have a tendency to make legendary and then rebuild?
Are there skills that you rarely or never make legendary or ones that you always do?
In my case:
Legendizing skills:
Enchanting (that's obvious - you can make a good profit!)
Smithing (again, rather obvious, especially once you've legendary equipment)
Alchemy (unless you use a lot of poisons, it's more of a money maker - I never perk it either)
Illusion (with invisibility and muffle under your belt, why not keep leveling it? I never use it anyhow)
Lockpicking (since I can pick a master lock with one pick at level 1, what's the point in not?)
I do these five over and over and over again as I find them profitable and easy to level.
I also occasionally do Destruction, particularly when I have enchanted items that reduce the cost to zero regardless of my level.
Never Legendized skills:
Sneak (I always perk this out completely and keep it - I like sneaky characters )
Archery (again I like archery and being able to blow everything out of the water)
Light Armor (if I'm wearing it - I like the perks)
Heavy Armor (same thing - unless you're grinding - it takes forever to get good at)
One-handed or Two-handed depends on whether I'm using magic or not and what weaponry I have on hand.
Alteration - never - it's far too hard to level it up and the perks are great
Restoration - never - again, it takes WAAAYYYY to much work to level it up.
Sometimes I'll make Conjuration legendary, if my magicka is high enough, but, not usually
I have never and probably will never use Block so that's not even in consideration.
Basically - if it's a crafting skill - I make it legendary; if it's a combat skill - I'll leave it.
What are your methods for continuing to grow your character's levels?
What strategies to y'all use to continue leveling past the former 81st cap?
Are there certain skills that you have a tendency to make legendary and then rebuild?
Are there skills that you rarely or never make legendary or ones that you always do?
In my case:
Legendizing skills:
Enchanting (that's obvious - you can make a good profit!)
Smithing (again, rather obvious, especially once you've legendary equipment)
Alchemy (unless you use a lot of poisons, it's more of a money maker - I never perk it either)
Illusion (with invisibility and muffle under your belt, why not keep leveling it? I never use it anyhow)
Lockpicking (since I can pick a master lock with one pick at level 1, what's the point in not?)
I do these five over and over and over again as I find them profitable and easy to level.
I also occasionally do Destruction, particularly when I have enchanted items that reduce the cost to zero regardless of my level.
Never Legendized skills:
Sneak (I always perk this out completely and keep it - I like sneaky characters )
Archery (again I like archery and being able to blow everything out of the water)
Light Armor (if I'm wearing it - I like the perks)
Heavy Armor (same thing - unless you're grinding - it takes forever to get good at)
One-handed or Two-handed depends on whether I'm using magic or not and what weaponry I have on hand.
Alteration - never - it's far too hard to level it up and the perks are great
Restoration - never - again, it takes WAAAYYYY to much work to level it up.
Sometimes I'll make Conjuration legendary, if my magicka is high enough, but, not usually
I have never and probably will never use Block so that's not even in consideration.
Basically - if it's a crafting skill - I make it legendary; if it's a combat skill - I'll leave it.
What are your methods for continuing to grow your character's levels?