Dar'Aava
Member
OK. So I am way into building my characters absolutely from scratch and putting lots and lots of hours into developing them. So i was wondering if its aloud to say start your character at a young age with novice perks, and beginner stats depending on your race (like the actual game) and as you play through an RP and finish it your character will level up. And after so and so amount of RP's (like 12 or so RP's) they will age one year. And in order to level up perks you have to have a certain amount successful of actions with that perk tree it will level up. For example say you cast a destruction spell ten times and they connect then the perk tree gains one level like the game then for the next level it doubles up to twenty. And as you play longer and longer you add on to the character card so say if the character gets slashed badly a crossed the chest in an RP you add that scar into the physical description for the next RP. I am sorry if this is a strange question but I'm new to this and i didn't want to just go through and do it if its not aloud so i thought i would ask first. Also one more question. I'm planing a mage character so i was wondering also if we a strictly restricted to the spells in game and there specific uses. Or if we can be creative with it like say use ice spells to freeze a lake or as a high leveled illusionist be able use illusions other then the ones in game. like plant images in your enemies head, or make mirror images so on so forth. So basically can we be creative with our magic (within reason of course) or must we follow the spells in game to the letter. Thank you in advanced to any one who replies and helps a newbie like me out.