"Greatsap" renamed from the Longhammer double enchanted with Absorb Stamina. (A Drainheart Sword has a unique effect you can stack on the regular one.)
"Haxor" Ahtar's Axe with Absorb Heath, and Firey Soul Trap.
"Gabber" Windshear with Absorb Stamina, and Cold Damage (For Nightmer.) Paired with "Darkstep" Valdr's Lucky Dagger with Absorb Stamina, and Magicka. For Backstabs, he casts Invisibility, and Silent Rolls away, but in an open fight, he's a Spellsword. So Stagger, Stamina Drain/recovery, and Slow to impair the enemy as much as possible.
I love Enchanting items that already have intrinsic effects, with Extra Effect. Like Fast 2Handers to proc the Cast On Strikes faster, Axes to stack Bleed from Perks with Burn, and Absorb Health, plus Soul Trap keeps it topped off (With gems, or the Black Star.) "Haxor" alludes to the fact that it's actually 4 effects on Strike, and it strikes at War-axe speed. Extra Effect is just the beginning...