I've seen a lot of discussion on how the first two DLCs (or rather, Dawnguard DLC and Hearthfire add-on) should be free for PS3 users if it comes out. I have to say I agree, even though I've moved on to playing Skyrim on PC.
Dawnguard came out on Xbox 360 on June 26th, and on August 2nd for PC. Even before finally stating that they were having issues with getting it on PS3, they should have known before releasing it that there were issues. They should have realized that roughly 1/3 of their gamers would be without DLC, which many of them would likely have willingly bought the first day possible.
This is just BS on Bethesda's part. They should have requested assistance earlier on.
Now... I'm not sure how much more powerful the new models of the consoles are compared to the original releases, but games and DLC need to run on every model, so with that in mind, it's a general rule that the PS3 is more powerful than the 360, I believe. Unfortunately, it does work... differently. However, I think I understand the issue with Dawnguard on DLC:
Dawnguard's issue is with the separate RAM on the PS3. According to
this, the PS3 has the same amount of RAM as the Xbox 360, but half in the CPU and half in the GPU, with 50MB dedicated to the OS. The 360's RAM can be used in any way that developers want, yet the PS3 forces them to have to work around the RAM limitations, as the GPU can use the CPU's RAM, but not the other way around. Basically, the PS3 has little issue in handling graphics, but scripted/programmed things are different.
If Dawnguard's issues for PS3 are related to some such as a ceiling crumbling during a boss fight as someone mentioned, then Bethesda needs to somehow tell the console how to run the game normally while also telling it to do that on only about 256MB (half of 512MB, but remember that 50MB is used to run the PS3's OS). And they have to do this while keeping the game running in a playable way, and without lots of crashes.
So I think that's a more detailed explanation of the issue besides just "we're having issues with the RAM". It's mostly just an educated guess though.
But back to my focus on DLC pricing: Dawnguard came out back in the middle of summer; it's now becoming winter. PS3 players have waited a long time, a very long time. They are at no fault whatsoever; it is not their fault that they didn't get to play Dawnguard and Hearthfire because they are PS3 gamers. It is Bethesda's fault for not... whatever, either not having experienced programmers or for not asking Sony for help sooner.
Maybe Dawnguard and Hearthfire shouldn't be free for PS3 gamers, maybe not entirely. A sort of grace period where PS3 gamers could get it for free, like a week after release, and then keeping it discounted for a long time would be best. I can tell you right now that even if I was still stuck playing on PS3 that I would not pay a full 25 bucks for both DLCs.
/end giant post