like a boss
Member
just try my perk choice which i showed earlier, use them and believe me, you wont get killed, or at least it takes long. REALLY LONG!!!
magicka does not run down since you have alot of it.Duuuude! First of all, put down the Bong, bro. Your advice is a lot more likely to be taken if it's somewhat intelligible.
Steel Smithing, Skyforge, good. Wards are not a reasonable substitute for a Shield. You can also Bash, which really helps you stagger the opponent. Wards Stagger You when they shatter. Impact is a reasonable substitute, but runs your Magicka down (As do Wards) unless you Enchant to eliminate Magicka from the equation.
If you're doing Heavy Armor, then Elven, and so forth are a Waste (Note the spelling) unless you're intent on Steel Plate Armor, for the Paladin look. I'd go farther up the Heavy side of the Anvil to Ebony for the best Mace, if 1H is your primary damage dealer. Intense Flames is a Fear Effect, which means chasing them down when they run away, and Runemaster is a useless perk. Skip both of them.
Good job on Enchanting, but it will take forever to level it that high. Conjuration is not a Paladin School, Anti-Paladin, maybe, but all it's good for is Bound Weapons, which you don't have perks in, Summoning Daedra (Uh, that's Demons) and Necromancy. Drop it entirely.
You want Ward Absorb, it counters the high casting cost of Wards, and works with the Spellbreaker Shield (which also looks great on a Paladin.) Nothing short of a Glitch exploit protects better against dragons, and with a Ward spell, you can cast magic through it. Use them only to block Magic, they suck against physical damage.
If you drop Speech as well, you can get it to just over the soft level cap of 50, and have some hope of unlocking that many points without exercising skills you'll never use otherwise. (You need to max All of them to get 80.)
Skyrim Perk Calculator - Plan the perks for your Skyrim character before spending them!
well i guess its just the smithing points.I am a bit confused, why would you invest all those points in heavy armor and go up the light armor side of the smithing tree?
Heh, I wasn't talking to your character. If you don't want to be treated like a Stoner, don't talk like one, man. As for Magicka, a good balanced build, like the Paladin needs Magicka, Stamina, and Health. Even with Capped out armor (Which the above build isn't capable of) if you have 100 HP, you're still going to get killed a lot, especially if you depend on Wards for your primary defense, dude. Regardless, even with 600 Magicka, it goes pretty horribly fast when you're Warding. Don't believe me? Try playtesting your advice before you imply you're right where everyone else is wrong, Bro.magicka does not run down since you have alot of it.
and plus wards man,jeez dude your character smokes too much skooma and that's why he has so many bongs.
IF you start with more magicka, you will have more magicka. and stop laughing at us all of you.
mate, you gather a entire heap of magicka potions, that's why you have them.because you make restore magicka potions. it's not hard to make over and over again.and when you have heaps of magicka perks, that's when you get loads more less magicka used up.Heh, I wasn't talking to your character. If you don't want to be treated like a Stoner, don't talk like one, man. As for Magicka, a good balanced build, like the Paladin needs Magicka, Stamina, and Health. Even with Capped out armor (Which the above build isn't capable of) if you have 100 HP, you're still going to get killed a lot, especially if you depend on Wards for your primary defense, dude. Regardless, even with 600 Magicka, it goes pretty horribly fast when you're Warding. Don't believe me? Try playtesting your advice before you imply you're right where everyone else is wrong, Bro.
I didn't see any Alchemy in that build, nor is there much room for it, perks wise.mate, you gather a entire heap of magicka potions, that's why you have them.because you make restore magicka potions. it's not hard to make over and over again.and when you have heaps of magicka perks, that's when you get loads more less magicka used up.
dude,you buy them and you find them and you can carry an infinite heap.I didn't see any Alchemy in that build, nor is there much room for it, perks wise.
fine then I will call you mate then. or buddy,better??All right, stop calling me Dude, it's annoying.
well you can have your opinion, but it's not my own opinion.if that's what you think.and no, I do not mean to argue I just want to hear your point of view.that's all, I am interested to know other people's point of view.It's just when you repeat is 3 times per post, and have no idea what Intelligible actually means, it doesn't lend much credence to your argument. And yeah, I have played the game. Misquoting me as saying "Magicka is Crap" doesn't either.
That's pretty much my stance on the whole issue. He can take my advice, or your advice, or both, or neither, or some combination. I don't have anything invested in "Winning" this thread, just trying to help. Please don't junk things up like this with competition, it isn't one, and it needn't be. And again, the less like gibberish your advice is, the more likely it will be understood well enough to follow. Alls I'm sayin'.well you can have your opinion, but it's not my own opinion.if that's what you think.
I am the same, I am just trying to help another guy in need. I never meant to start an arguement. that's why i want to hear other people's point of view, that's all.That's pretty much my stance on the whole issue. He can take my advice, or your advice, or both, or neither, or some combination. I don't have anything invested in "Winning" this thread, just trying to help. Please don't junk things up like this with competition, it isn't one, and it needn't be. And again, the less like gibberish your advice is, the more likely it will be understood well enough to follow. Alls I'm sayin'.
St. George used lance.To Jaer and Streets, both of you mentioned that paladins tend to use blunt. Where does this idea come from? (I'm really asking, not snarking.) I have honestly never heard of this in either a gaming or historical context, although 99% of my RP experience is in tabletop. I have played many games where clerics frequently have a restriction to blunts (historically based on some vague prohibition against bladed weapons discussed at one of the Vaticans), but paladins are generally seen as warriors first and can use the same range of weapons as fighters. In the historical European tradition (which Skyrim seems to be firmly grounded in) "paladin" was either a synonym for "knight" or an elite subclass of knight, where again they could use any weapon they wanted. St. George, probably the most archetypical paladin of all the legends, used a sword to slay the dragon.
dude,you buy them and you find them and you can carry an infinite heap.
even the big fat bottles of extra magicka,use them.
and there are so many ways of increasing use of magicka. how long have you been playing this game?because I know as long as you have heaps of bottles of extra magicka, or extreme magicka. you can have as much magic as you want. plus your special robes makes your magicka regenerate much , much faster. even expert robes dude.plus make as much fortify regenerate magicka as you want.and plus robes.....you will never run out of magicka dude. anyone in here would agree if they were "intelligible"???dude do you really know what your talking about when you say, "oh nah, magicka is just crap...runs out all the time" is that "intelligible" dude you get perks, you get robes, and you get potions, you make them, you craft them, and you sell them to get better potions. you work through your barter skill to sell for better potions.
St. George used lance.
I know there aren't lances in Skyrim... just saying, cuz I don't remember St. George with sword.But we don't have lances in Skyrim!
The next-most common weapon he's depicted with in tapestries and illuminations is a sword. Many of them show a broken lance through the dragon with St. George finishing it off with his sword, "Ascalon."
(edited to add sword's name, which had escaped me)