Brofski
Member
I want to make a character who is inherently evil. Not much of a backstory, he will just crave power. I won't help anyone I see on the road or do quests helping people. In fact, if I see people on the road, I'll probably kill them to increase my skill and loot them for gold and stuff to resell.
My main question is, what quest would suit an evil plathrough?
Dark brotherhood of course. No question there. Thieve's Guild too. I know the game makes you think you're noble towards the end of the questline but you're just saving something which is bad anyway.
Are all the Daedric quests? I mean, the one where you help the orc tribe to get Volendrung doesn't seem like you're doing wrong. Neither does Meridia's beacon really? The other Deadric ones I can think of do though.
The forsworn quests? I guess you're sort of siding with the bad guys there? Suppose if you look on them as muderers or freedom fighters.
Dawnguard and becoming a vampire should be considered evil too I guess.
Any other ideas?
My main question is, what quest would suit an evil plathrough?
Dark brotherhood of course. No question there. Thieve's Guild too. I know the game makes you think you're noble towards the end of the questline but you're just saving something which is bad anyway.
Are all the Daedric quests? I mean, the one where you help the orc tribe to get Volendrung doesn't seem like you're doing wrong. Neither does Meridia's beacon really? The other Deadric ones I can think of do though.
The forsworn quests? I guess you're sort of siding with the bad guys there? Suppose if you look on them as muderers or freedom fighters.
Dawnguard and becoming a vampire should be considered evil too I guess.
Any other ideas?