The chieftain nodded at the request of the Argonian to start the discussion. "Very well, we shall begin. I suggest that you keep your misunderstandings within yourselves and discuss about them later when we are done." He took a swig from a canteen and continued. "Your job would take you mostly around the western parts of Hammerfell. Arkilftand, a large dwemer ruin, partly subterranean, is your major goal as within it lies Volendrung. The chamber that houses the daedric hammer is locked and can only be opened with the right set of keys, three to be exact. These keys are beings kept individually in dwemer ruins so I suggest those who are afraid of dark and claustrophobic places to get over their fears. However, these keys are ordinary bits of metal if not worked with specific magicka; they require an enchantment found in one of the books of a museum in Taneth." He grabbed a slightly worn map - torn around the edges, holes on some parts, charcoal markings on some areas, and stains indicate that the map was used more than it should have been - from a small end table beside him, and rolled it open facing the adventurers.
"If somehow the heat got to your brain, we are here, a few miles south of Sentinel. The dwemer ruin of Arkilftand is located a few miles south of Dragontail Mountains. Nihktichet, one of the ruins that holds a key, is just beside the borders of Bergama. Mundanchahrk, another dwemer ruins, is in the center of the capital city of the Rourken Clan which is near Gilane. The last of the dwemer ruins is near the County of Antiphyllos, its name escapes me but I am sure a few individuals in the county would know." The chieftain took a piece of charcoal and marked all the locations as he mentions them, creating a larger circle south of Dragontail Mountains where Arkilftand is.
"The museum in Taneth won't take lightly of you using one of their prized pieces and has quite the security there so I suggest you don't go in there packing arms and magicks; a more subtle approach would be more fruitful. You are briefed of your situation, anything you are unclear of, just ask Larguz. I have provided you with supplies that would last for three days. If ever you run out immediately, Larguz is with some few coins for trade. If that's not enough, you could always beat a few dune-dwellers for their stolen goods." The chieftain chuckled at his last remark but was interrupted by Larguz. "Chieftain, in Bergama, should we consult -- him?" The old orc's face of bliss turned to a stern one at the suggestion of Larguz, his easy take on early talks of death seemed to affect him much less in comparison to that one individual. "If it can't be helped."
"Your rewards is of the usual coin." He stood up and walked towards the longhouse, his stride is slow as if with burden and regret. He turned to Larguz with eyes that could be described as with slight worry. "I am already at my last hours as chieftain, make sure you come back and bring honor to our clan name as the new chieftain." The old orc left the group to their discussion as he entered the longhouse, shutting the door behind him. Larguz only gave a small nod in response, before turning to his comrades.
"Right then, we will be first heading out to Nihktichet, a day of traveling. Our supplies and your equipments would be carried by a packlizard. We don't have any camels or horses so we are traveling by foot, any of you unfit for traveling in the heat, bear with it." Larguz walked outside the stronghold to attend to their reptilian companion, making sure that the ropes that bind their supplies are secure. He stood beside the packlizard, awaiting his companions under the heat.