Captain Nagisus
Jake the Dog!
Avast ye scurvy dogs. I'm Captain Nagisus, and I am setting up this thread on behalf of Ovalteenies. This is the Lost Sands of Volenfell, a new roleplay that me, Ovalteenies and death raider all helped to make. Ovalteenies had the idea for a new style of RPing entirely, I came up with the basis of the storyline and death raider was the recruiter. But that makes it sound a bit like I did all the work - we all did the same amount of work, I assure you Ovalteenies came up with an idea for a Dungeons and Dragons style of RPing. Where there are a bunch of big old dungeons full of different kinds of enemies, and Ovalteenies sort of throws us into situations, such as - we walk through a door into a MASSIVE SNAKE PIT. What do you do? That kind of thing. And another note: this RP basically pivots on relationships, strengths and weaknesses. So you should have at least one weakness, and no more than two major strengths and two minor strengths.
There are legends that a legendary hammer, forged for the great Daedra Lord Malacath, Volendrung, is buried somewhere in the lands where that hammer once fell - Hammerfell. Some say that it is buried, deep underground, in a place called Arkilftand in the very place that it fell and the Rourken Dwemer made their home.
And who's to say that you could not get that hammer for yourself? And so, you and five others go to venture to Arkilftand - but the journey will be long. You will need three keys to penetrate the door that houses Volendrung (and the mechanical beast that guards it), but those keys are useless without a certain enchanting spell. A spell that can only be learned in a book, housed in a Dwarven museum in Taneth. It will require cunning, strength and agility to get your hands on the legendary warhammer of Malacath. Do you have what it takes?
RP ROSTER:
Dungeon Master: Ovalteenies [ADM] "The Dungeon Master."
Librarian/Adventurer: Captain Nagisus [OP] "Nagisus."
Overseer/Adventurer: death raider [OP] "Lena."
Adventurer: E14H "Asif."
Adventurer: Boudica "Uglúk."
Adventurer:
Adventurer: leepdroon "Leepdroon."
We have three empty slots. If you want to apply, simply post your character card in the regular sort of format (minimum would be name, race, age, gender, major skills, one weakness, personality and a paragraph of bio. Note the word minimum: the more you include, the more likely you'll get in).
RULES:
There are three kinds of rule in this RP. There's orange - "Ah -- you're pushin' it." - and red - "Alright - yar takin' the piss." Break 1 orange rule and you get a warning, break 3 and your character gets punished. Break 1 red rule, your character gets punished, break 3 and your character gets punished WHOPPINGLY. If you break a rule, I'll notify you to tell you to edit your post. And there's yellow - "You don't have to be crazy to work here, but it helps." - these aren't rules with punishments, they are guidelines. Recommendations.
1. This is not an 18+ RP. Keep it suitable for kids.
2. Do not get into loud, shouty arguments with your fellow RPers. I have enough stress as it is.
3. If you get punished for something, be mature about it. We understand you'll be upset that your character lost their weapon in a fight with a werebear and you have to use a terrible weapon, but don't start whinging.
4. No OP characters and no godmodding. Sure, we'd be fine with a 200-year-old warrior - as long as that's feasible. A Nord's not going to live to 200, but a Dark elf might.
5. No one-liners. Simple.
6. Don't be the guy who, every time there's a weak-ish enemy, one-shot-kills it. Sometimes people like to be creative in the way they kill things. Take turns eating snake heads, don't kill them every time they appear.
7. Swearing is allowed, but nothing over the top. Preferably you would use other words instead of it (to lower my character's swearing I commonly replace swears with "histsap" or "Is-Not").
8. Part of this RP is relationships. Don't be the loner who ignores everyone (unless your loner has a sad backstory that makes everyone really sympathetic and caring). No matter what, you have to have a relationship (be it love, like or hate) with one other character.
9. Post at least once a day. Exceptions can be made if you really couldn't squeeze in one post, or if you haven't been getting alerts.
10. Try to keep posts to one paragraph or more (five decent-length sentences or more).
11. Don't be afraid to ask me, death or Oval questions. If you're afraid I'm meaner than a soldier in the army of the former USSR, just picture this - as I write this I am sat in my PJs on a spinning chair scratching myself.
That's about it. Have fun! Show your support with this in your sig:
There are legends that a legendary hammer, forged for the great Daedra Lord Malacath, Volendrung, is buried somewhere in the lands where that hammer once fell - Hammerfell. Some say that it is buried, deep underground, in a place called Arkilftand in the very place that it fell and the Rourken Dwemer made their home.
And who's to say that you could not get that hammer for yourself? And so, you and five others go to venture to Arkilftand - but the journey will be long. You will need three keys to penetrate the door that houses Volendrung (and the mechanical beast that guards it), but those keys are useless without a certain enchanting spell. A spell that can only be learned in a book, housed in a Dwarven museum in Taneth. It will require cunning, strength and agility to get your hands on the legendary warhammer of Malacath. Do you have what it takes?
RP ROSTER:
Dungeon Master: Ovalteenies [ADM] "The Dungeon Master."
Librarian/Adventurer: Captain Nagisus [OP] "Nagisus."
Overseer/Adventurer: death raider [OP] "Lena."
Adventurer: E14H "Asif."
Adventurer: Boudica "Uglúk."
Adventurer:
Adventurer: leepdroon "Leepdroon."
RULES:
There are three kinds of rule in this RP. There's orange - "Ah -- you're pushin' it." - and red - "Alright - yar takin' the piss." Break 1 orange rule and you get a warning, break 3 and your character gets punished. Break 1 red rule, your character gets punished, break 3 and your character gets punished WHOPPINGLY. If you break a rule, I'll notify you to tell you to edit your post. And there's yellow - "You don't have to be crazy to work here, but it helps." - these aren't rules with punishments, they are guidelines. Recommendations.
1. This is not an 18+ RP. Keep it suitable for kids.
2. Do not get into loud, shouty arguments with your fellow RPers. I have enough stress as it is.
3. If you get punished for something, be mature about it. We understand you'll be upset that your character lost their weapon in a fight with a werebear and you have to use a terrible weapon, but don't start whinging.
4. No OP characters and no godmodding. Sure, we'd be fine with a 200-year-old warrior - as long as that's feasible. A Nord's not going to live to 200, but a Dark elf might.
5. No one-liners. Simple.
6. Don't be the guy who, every time there's a weak-ish enemy, one-shot-kills it. Sometimes people like to be creative in the way they kill things. Take turns eating snake heads, don't kill them every time they appear.
7. Swearing is allowed, but nothing over the top. Preferably you would use other words instead of it (to lower my character's swearing I commonly replace swears with "histsap" or "Is-Not").
8. Part of this RP is relationships. Don't be the loner who ignores everyone (unless your loner has a sad backstory that makes everyone really sympathetic and caring). No matter what, you have to have a relationship (be it love, like or hate) with one other character.
9. Post at least once a day. Exceptions can be made if you really couldn't squeeze in one post, or if you haven't been getting alerts.
10. Try to keep posts to one paragraph or more (five decent-length sentences or more).
11. Don't be afraid to ask me, death or Oval questions. If you're afraid I'm meaner than a soldier in the army of the former USSR, just picture this - as I write this I am sat in my PJs on a spinning chair scratching myself.
That's about it. Have fun! Show your support with this in your sig: