Wolfie
Active Member
OOC: This is a continuation of my previous thread "The Bannered Mare", continuing with the story of three new friends - Deldrin, Do'nall, and Labrys - on a journey from Whiterun to Shor's Fall, a place that Labrys stumbled upon in her youth and, as a product of her yearning to return to it to explore the curious place and as a offer of adventure by Do'nall. Although this would officially be a private thread for the three of us, what's the trouble if someone else wished to join the story?
My form, if you are wondering:
Character Name: Labrys Endowen
Race: Nord
Class: Archery, Conjuration, Enchanting, Speech, and a bit of Lockpicking.
Gender: Female
Looks: Labrys has vibrant tan hair, almost like a sharp apple-caramel color(if you're hungry and that's the only way you can remember it by lol). Her face is a bit pale, and black warpaint is based around her eyes in a likeness of a decorative double-headed war axe's twin blades. Her eyes are an enigmatic grey, her lips pale pink, and she always appears to be indifferent although that is hardly ever the case. Her forearms, shoulders, upper chest and lower hips are well-based like an archer's, although she carries no bow and quiver with her to the common eye. She's lithe, with high cheekbones and wary, large but slightly narrow eyes.
Personality: Labrys is a challenging woman, always silently daring for someone to openly oppose her thoughts or actions. She loves to fight - not necessarily people, but along the likes of bandits and trolls and the such - but is impatient to learn new things in a slow manner; take for instance the fact that she'd rather learn swordplay directly rather than her swordmaster spewing enigmatic riddles - oddly like Labrys herself does - and giving her books to read. She's just not a patient person, always eager for adventure. She isn't touchy-touchy, but she does have a bit heart.
Combat Prefs: Labrys carries twin ebony blades with her, a trophy from a battle with several thieves that she encountered when she was younger, but she hardly uses them. She's being taught by a Master Rheon about the arts of swordplay, but her heart lies in archery; although she harries not a bow nor arrow with her, she conjures a bow instead. Being practically a master conjurer, she always tends to conjure a "friend" - Familiar - to help her out in tight situations.
Misc: Labrys hates to be marked as a "selfish Nord-type" by non-Nords. She tends to ask a lot of questions, interested in other's lives but reluctant to share her own life story. She was born in Shor's Stone, yet the only memory that marks that place for her was the last time she saw her father before he ran off to help with the Imperials. Ever since he left, she left home for adventure, ending up in Whiterun Hold, helping the guards fend off bandits and doing petty mercenary work. She has a hard time not doing something if someone tells her not to do it, too, although who doesn't?
IC: "Well? Why stand here like drunken horses? Come on, before the rain sets in." Labrys looked at Deldrin and Do'nall, getting to her feet and bending down to pick up her knapsack.
My form, if you are wondering:
Character Name: Labrys Endowen
Race: Nord
Class: Archery, Conjuration, Enchanting, Speech, and a bit of Lockpicking.
Gender: Female
Looks: Labrys has vibrant tan hair, almost like a sharp apple-caramel color(if you're hungry and that's the only way you can remember it by lol). Her face is a bit pale, and black warpaint is based around her eyes in a likeness of a decorative double-headed war axe's twin blades. Her eyes are an enigmatic grey, her lips pale pink, and she always appears to be indifferent although that is hardly ever the case. Her forearms, shoulders, upper chest and lower hips are well-based like an archer's, although she carries no bow and quiver with her to the common eye. She's lithe, with high cheekbones and wary, large but slightly narrow eyes.
Personality: Labrys is a challenging woman, always silently daring for someone to openly oppose her thoughts or actions. She loves to fight - not necessarily people, but along the likes of bandits and trolls and the such - but is impatient to learn new things in a slow manner; take for instance the fact that she'd rather learn swordplay directly rather than her swordmaster spewing enigmatic riddles - oddly like Labrys herself does - and giving her books to read. She's just not a patient person, always eager for adventure. She isn't touchy-touchy, but she does have a bit heart.
Combat Prefs: Labrys carries twin ebony blades with her, a trophy from a battle with several thieves that she encountered when she was younger, but she hardly uses them. She's being taught by a Master Rheon about the arts of swordplay, but her heart lies in archery; although she harries not a bow nor arrow with her, she conjures a bow instead. Being practically a master conjurer, she always tends to conjure a "friend" - Familiar - to help her out in tight situations.
Misc: Labrys hates to be marked as a "selfish Nord-type" by non-Nords. She tends to ask a lot of questions, interested in other's lives but reluctant to share her own life story. She was born in Shor's Stone, yet the only memory that marks that place for her was the last time she saw her father before he ran off to help with the Imperials. Ever since he left, she left home for adventure, ending up in Whiterun Hold, helping the guards fend off bandits and doing petty mercenary work. She has a hard time not doing something if someone tells her not to do it, too, although who doesn't?
IC: "Well? Why stand here like drunken horses? Come on, before the rain sets in." Labrys looked at Deldrin and Do'nall, getting to her feet and bending down to pick up her knapsack.