Of course then there's having to find Froki's shack! I can honestly say, as many times as I've played, I have no idea who Froki is or where his/her shack is. It took me almost 6 months to find the witch by riverwood.Don't forget the Diadem of the Savant, on the woodcutting block at Froki's Shack. Reduces cost of all schools.
Of course then there's having to find Froki's shack! I can honestly say, as many times as I've played, I have no idea who Froki is or where his/her shack is. It took me almost 6 months to find the witch by riverwood.Don't forget the Diadem of the Savant, on the woodcutting block at Froki's Shack. Reduces cost of all schools.
Yes. I think he's that guy that gives you the Kyne's quests. I've only run in to his shack once and have never been able to find it again.Of course then there's having to find Froki's shack! I can honestly say, as many times as I've played, I have no idea who Froki is or where his/her shack is. It took me almost 6 months to find the witch by riverwood.Don't forget the Diadem of the Savant, on the woodcutting block at Froki's Shack. Reduces cost of all schools.
Doesn't Froki have a bow, as well?
Of course then there's having to find Froki's shack! I can honestly say, as many times as I've played, I have no idea who Froki is or where his/her shack is. It took me almost 6 months to find the witch by riverwood.Don't forget the Diadem of the Savant, on the woodcutting block at Froki's Shack. Reduces cost of all schools.
Basically you're saying you can't do it alone. There is a reason why I don't play MMOs. I DON'T LIKE TO HAVE FOLLOWERS AROUND ME! I do my own thing. While it's fun make people fight each other. I'll stand my original posting: To be a mage you have to be a coward - you're either running away, having somebody/something do your fighting for you or you're tricking your opponents in to killing themselves. It just ain't right!My takes:
1) Flesh spells - Patience. The rewards come later; silence with no armor worn yet a natural armor -- awesome. Early game, I cast them and use brute force or others to fight for you. Key word, others.
2) Restoration - wards are my favorite here. Oh dragon, thou breath is just a nuisance. Wards are one thing that work very, very, very, very well with Staffs!!!!!!!! hint.
3) Conjuration - Dump followers, what think this school is for! Exception: master and legendary difficulty.
4) Illusion - I find these the most useful: Calm, Muffle. I use this school for crowd control. Nothing like taking those bounty hunters from a party of 3 to 1 since you calmed the other two. But I digress.
5) Destruction - oh watch the fireworks when you give that follower a staff of lightning bolts. Remember to take it away when the mayhem is over![]()
Absolutely agree with what you're saying. Re: Weapons - I thought pure mage didn't use any and re: Antronach - why? doesn't that make you more susceptible to magic?Mages can go it alone. I lean on these:
Alternation: close combat defense
Restoration: elemental defense, magicka regen
Destruction: offense
Illusion: Crowd reduction
Skill: Sneak, Enchant
Weapons: dagger, bow
Key Item: Scrolls
Staffs: offense
Stone: atronach
Early game, one is a cautious as you can be, later game, watch out.