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Dasma

The Thane of Whiterun
Hey there, this will be the journal I am working on for my Altmer. This journal is inspired by Bigwooly http://skyrimforum.com/threads/skyrim-hardcore-playstyle.2832/ and Rown http://skyrimforum.com/threads/journal-of-anjolf-ii.4289/ These are the restrictions that I will be using.

- difficulty set to 'expert'
- only carry 10% of what game allows
- only carry 30 arrows max
- Can only use potions in combat if there is an 8-10 second break.
- must fully sheath weapon to use a potion
- not allowed to use weapons besides daggers.
- not allowed to pick locks (unless absolutely needed for a quest, not sure if there are any besides thieves guild.)
- do not activate overpowered/unrealistic perks (like conditioning; heavy armor weighs nothing)
- must sleep for at least 7 hours every day (allowed to make rare exceptions)
- must restore at least 5% of your health every day (through food, meals or potions)
- no use of smithing or enchanting (must find/purchase all gear)
- may only use sneak sparingly (no hit-and-run-hit-and-run style of play allowed)
- may not wear armor (only robes or a plain outfit)
- must apply level points to mana & health in a 2-1 fashion
- may not use map in the rain/blizzard
- not allowed to fast travel unless by cart
- no use of exploits
- not allowed to cut wood for money
- if unable to reach a inn/camp then are allowed to ‘rest’ under a tree by waiting
- may only use manual saves before sleeping (resting)
- when character dies must load from a previous manual save
- may only use auto-saves in the event of a game freeze
- if character dies must sleep at an inn for 7 days and pay for 7 meals
- companions must be fed a meal equal to your own every day they serve you
- a companion may only be given 10% of what you can carry
- when a companion dies they are dead, no save loading
- horse may carry 10% of your own carry ability
- may carry the extra 10% into town with you for sale, but not into combat situations
- horse must be fed double what you feed yourself
- may not feed horses meat or cheese (apples, tomatoes, carrots, cabbage, etc. are good)
- if horse dies it is dead, no save loading

Everything was dropped once I left the tutorial dungeon. I will be playing this on my 360, so unfortunately I will not be adding any pictures. :sadface:I also do not know how far I will take this journal, it might last a few entries, or maybe for the whole game, who knows, I don’t.


Short Backstory to get the feel for the character– Dasma Trias was born into a wealthy and well respected family in the Imperial city; he was the only child and for the most part was well spoiled by both parents. His father, Larz Trias, was taller than most, even for an Altmer. He was the new owner of the only alchemical shop in the Imperial city. He inherited the shop from his own father when he died. Business was always good for the family, so money was never a problem. Larz was an extreme pro-Altmer, even being called racist by some, which would not be a lie. This is why Zella, Dasma’s mother, was the one that actually worked in the front of the store with her son. She also thought very highly of the Altmer, but she knew that they were just a small part of the whole.

Dasma has also picked up some of his father’s prejudice, being raised by a person like that will often rub off on you some. Though he was also raised by his mother, and has gotten some of her ideals as well. He had a ‘mixed bag’ of opinions from being around his parents. He has had many interactions with all the races while helping around the shop, but they were usually just brief, and he mostly spent his time secluded. Dasma’s true prejudice came from magic, he considered himself in a league of his own. Anyone who could not use magic was beneath him; anyone who could use magic was a rival to be beaten.

Dasma did not care for alchemy like his parents did; he was fully engulfed in magic and the knowledge of magic. He had made the decision to better himself as a mage and to set off on his own to learn all he could. Though the mages guild has been abolished, the College of Winterhold still stood mostly intact, he had read about the great collapse as the people of Skyrim called it. So he was off, took a carriage from the Imperial city to Skyrim, though right before he passed the border the carriage was ambushed..
 

Dasma

The Thane of Whiterun
-17th of Last Seed, 4E 201
If you happen to find this journal, then take it to the Imperial city. Find the Trias family there, and give this to them. You will be very well compensated for your troubles I assure you.

The only reason I am writing in this is out of respect for mother, who has asked me too. Although I think this will mostly just be filled with boring study and scripture from the College. The driver has told me that we are going to cross the border into Skyrim in about two hours; I have to say it’s a thrilling idea to see a foreign land. I am not looking forward to the cold though.

Yours in eternity, Dasma

-17th of Last Seed, 4E 201
This is unforgivable! The eight themselves must be laughing at my misfortune today! Not more than twenty minutes into a new land, and the carriage is raided by a bunch of witless nords. They pulled what few passengers there were from the carriage and moved us to the side of the road to search the carriage. They claimed that we were Imperial spies bringing in supplies to Solitude, and although I do consider myself an Imperial citizen, I would not admit that in front of these savages.

One of the passengers started to make a scene, and was quickly brought down with a well placed arrow. It was obvious that we were now prisoners. Once they were satisfied with the carriage, one of them gave the order to put the rest of us ‘spies’ down, he wore a more fancy outfit compared to the rest. The others referred to him as Jarl. One of the brutes grabbed a woman by the collar and lifted her up, only to bring his sword through her gullet. Better her than me, but I was next.

Before he had a chance to kill me, an arrow hit the tree next to us, and looking to where the arrow came from was a troop of legion soldiers. To make an uneventful fight shorter, the legion won and the raiders surrendered like cowards. My troubles did not end there, as the legion thought the driver and I were both with the ‘Stormcloaks’.
After they had us all bound and put onto carriages, from what one of the Stormcloaks told me, we were arriving in Helgen. I will skip the boring stuff and skip to the part which is very unsettling. The executions were cut short from an attack on Helgen, by a Dragon of all things. Personally I think that it was a trick, maybe a well constructed diversion for the Stormcloaks to escape, though that’s giving brainless nords a lot of credit. Either way, the small town was razed.

I had been escorted out of the town by a legion soldier by the name of Hadvar. Once outside he had cut my binds and told me I could go with him to a village called Riverwood. Since the Stormcloaks, then legion stole all my belongings, I had no money and would not turn down such an offer. It was just a short trip down the road, and along the way I picked some ingredients that I thought would fetch a fair price. I was tiered though, and just wanted to sleep. Once actually inside the village itself, this was just a very simple lumbering village, Hadvar took me to see his uncle, who fed us as Hadvar told our story. His uncle was telling me about the war in Skyrim, which honestly I could care less about. I just nodded and ate. They offered me a place to stay that night, and I accepted. So this is where I write, I plan on leaving in the morning, probably make a straight bee line to Winterhold.

Yours in eternity, Dasma
 

Dasma

The Thane of Whiterun
cooool, its great to read something from an altmer perspective. Keep going, sometimes its tough to write but it is rewarding!

Thanks, I am actually having a lot of fun with it. So I wont be stopping anytime soon (hopefully). :)
 

Dasma

The Thane of Whiterun
-18th of Last Seed, 4E 201

Today was a very busy day, and will be a long entry. I had an early start this morning; I was planning on heading straight to Winterhold, but had a change of heart. I was in a new place, and I had all the time I wanted to be stuck in Winterhold, although I was very excited to be learning more about the arcane. It could wait for a bit. So I figured if I was not going to be having a free food and room, I might as well start making some money. Besides, looking at the trader’s wares in this town I have found a few spells I would like to purchase. So I began harvesting ingredients to sell.

I was mostly staying in the Riverwood area, not straying too far in hopes of not running into any big trouble. Still some trouble found me though, just bandits, who were no match for an Altmer mage. It was easy to dodge the giant two-handed weapons most carried, while delivering a healthy dose of fire. Being a mage had a lot of advantages, but there were also a few weaknesses, which I would find out soon enough. It would seem that the bandits had just ambushed a nobleman, for they had a lot of septims and enchanted jewelry. I was quite a bit giddy when I looted these, and headed back to Riverwood to sell and make a nice profit.

Before I was able to make it back to town I was stopped by a frightened woman. She had told me that she escaped from a fortified bandit camp at Mistwatch. She wanted me to clear out the fort for her, and I told her where she can find a place to stay. So now I had a good a place as any to begin exploring, Mistwatch. Once I sold my things I had a good bit of gold, around 1200, which made me ecstatic and I picked up two spell books. Frostbite & Oakflesh, both would help me in upcoming fights I think. I also spent a good amount of coin on a steel dagger, which would help if I ever ran out of mana. Then I set off in the direction of Mistwatch, it was still early afternoon and I figured I could stay at the bandit fort to eat and sleep for free. I never made it to the bandit fort though.

The first obstacle happened while I was passing the city of Whiterun, two black hooded figures charged me on the road, when they got closer I realized they were necromancers. The plan was to empty my mana on the first one, killing him, so the fight would be even. So I opened up with full offence, two glorious streams of fire. It worked, but only briefly as the second necromancer resurrected his fallen comrade. Now I was still out numbered, but with very little mana. I pulled out my new dagger, trying to conserve what little mana I had for healing. The zombie went around me as the necromancer opened up with frost, I was now slow, fatigued and being attacked from both fronts, trapped. Even with non-stop healing, my life was slowly fading from me. Then my healing stopped, I was worn out and could no longer cast spells, the Dunmer necromancer had victory in his eyes. I was backed into a wall and had to use my last resort, my trump card, Highborn. Clearing my mind and tapping into my ancestor’s power, I was able to quickly heal myself, now my health could not be dropped at all. The Dunmer knew he could not hold out forever, and I kept healing until I saw the sign that I had won. He pulled out his dagger, and I knew victory was mine. I quickly switched to flames in one hand, and my own dagger in the other, as we both ran towards each other, fire bellowing. It ended with my dagger in his stomach, his comrade burst into ash, only I remained. No Dark Elf could outclass an Altmer, and he paid dearly for his mistake. I even took his robes, as I desperately needed some, and what little coin they had on them.

The last event of the day was what really almost killed me, even though I could no longer use my trump card, I was still heading to the bandit fort. I decided to get off the road and cut through a heavily forested area to save some time. This was a mistake as I was quickly attacked again, this time by something that really frightened me, a Spriggan. I have only read about them before, and they were not a good thing. I was ready to defend myself, but then the sky went pale green, and wolves with a slight green glow to them came after me. It was now a three on one fight; I am no fool, even with Highborn it would be unlikely that I could win. I turned tail and bolted, dodging in-between trees, jumping over fallen logs, anything to widen the gap. Then I hit the edge of a very fast moving river, the current had tremendous force behind it. I thought about attempting to swim in a shallow part, to at least get away from the beast, then my heart dropped, making eye contact with me from across the river was a Saber Cat! Now I was caught between a rock and a hard place, that cat would win, hands down. I thought about fighting off the wolves and Spriggan, but that was suicidal as well. My only option to live was the river; I jumped in and was instantly being rushed down the current. Doing my best to keep my head above water, I could see the trees from the river’s edge zoom by as I made my way into unknown waters, with no control. Looking around to see if I could see the bests anymore, only one, the Saber Cat was actually following me downstream! This cat would be the death of me, and then I dropped, not prepared at all as the waterfall threw me over the edge into the deep pool below.

I pulled myself to shore and looked around, ready for the cat, but it did not follow, and I was safe. Turning around to see where I was I could see a big city, Windhelm. My plan to go to the bandit’s fort was thrown out the window; I was done with adventures today. I quickly headed to the city to stay at an inn and dry myself off. This is where I am now, in the Candlehearth Hall. A good as place as any to get away from the wild for some rest. Last thing I should mention, Stenvar a sellsword here in Windhelm, is now my companion. Today showed me that having another body between me and the beasts would be a good thing; I am also almost out of money now.

Yours in eternity, Dasma
 

Dasma

The Thane of Whiterun
-Turdas, 19th of Last Seed, 4E 201

Tonight Stenvar and I feast like kings! I could care less how much we eat and drink, because it’s not ours! Stenvar has proved himself more than just a ‘human shield’, although he is that as well. He is a tall and aging nord, but still very full of life. He prefers heavy armor and giant weapons, which compliments my skills perfectly. He charges in and makes a perfect distraction, as I slyly creep around the back and flank them. They never know what hits them! Using this strategy we laid waste to the bandits residing in Mistwatch! Ah but I am getting ahead of myself.

We woke up early this morning to make good time reaching Mistwatch, but on the way out of the city we passed a child and a woman arguing over a boy, Aventus Aretino. I have heard this name before, a guard told me that the boy was trying to contact the Dark Brotherhood. What a little fool he is, if that is what he is actually trying to do. I was ignoring the matter all together, as I do not care what happens with the boy, but the child arguing said he lived right where we were. My curiosity got the better of me I must say. I told Stenvar to pick the lock and get us in, and that he did.

First thing I hear? “Sweet mother, sweet mother, send your child unto me. For the sins of the unworthy must be baptized in blood, and fear.” What a welcoming first impression I must say. Speaking with the child only lead him to believe I was the assassin, no matter what Stenvar or I told him. The scene was a gruesome one, looked like necromancy to me. Skeleton, various human organs, blood, it was a sight. He wanted me to kill an old woman who ran an orphanage. He wanted her dead for selfish reasons, but I guess everyone who needs the Brotherhood is the same. We left, I told the kid “no”. I don’t think he understands though. So the old hag lives..

The road getting to Mistwatch was uneventful and boring, but once we got to the fort, pure carnage. The bandits did not stand a chance against the storm we unleashed. I even figured out how to overcharge my spells to make them more powerful, it was a sight to see. Not soon after we got into the fort itself did we run into a man named Christer, who explained how his wife was taken by bandits, and how he thought she was here. I felt bad for the old sod, so I agreed to help. With the key that Christer found, we were able to make our way through the fort, killing off any bandits that stood in our way.

One particular kill was marvelous, a bandit who was skilled in magic, he unleashed fire upon us. I was quick to counter him with a powerful overcharged spray of frost, he was nothing. Changing his tactics to defending, he used a ward spell that was instantly crushed by my frost. This staggered him; once again he used the ward, which once again shattered, sending him off balance. Stenvar must have tiered of this game, as he quickly set upon the mage, rammed his sword through him, lifted him over his head, and slammed him on the hard stone floor. I made a note to self: Do not betray Stenvar!

Once we made it to the top tower of the fort, the bandit leader was there. When I told her who we were looking for she shocked us both in telling us she was the man’s wife, but wanted nothing to do with the man. I asked her what she wanted me to do, and she just wanted me to run the poor man off. She had rubbed me the wrong way, and I challenged her to a fight. With Stenvar backing me up, it was simple; I took her ring to give to Christer as I felt he should have it.

Telling Christer about his wife’s death crushed him, to the point of rage. He threatened to kill me for what I have done, and I knew what was coming next, so I stepped back as Stenvar’s new axe tore into the flesh of Christer, he should not have died that way, but there was little choice. So here we are still in Mistwatch eating, drinking, singing, and celebrating a day to remember.

~May you rest easy in Sovngarde Christer

Yours in eternity, Dasma
 

Gemini Sierra

Pre-emptive Salvage Specialist
Good work so far keep it up!
 

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