Sevrin
Member
NO SPOILERS!
This was originally posted in Fanfiction but the journal-esque style did not seem suitable to that forum's intended purpose and I dislike blogs, so I am recreating it here (and altering the writing a bit). That said, this character is my first playthrough. If you post here, don't spoil anything.
QUESTS
The standard "Dragonborn" questline will be avoided as much as possible. I have invented an alternate questline more aligned with the character and his story. As for what it is...You can guess but I won't be telling until it becomes relevant within the tale.
SUMMARY
I BACKSTORY
II PLAYSTYLE/CHARACTER RESTRICTIONS
I - THE BACKSTORY
From an early age, Soren showed skill in the art of magic. Unfortunately, as his age and abilities grew, so did his desire for power. He began to view his fellows as mere instruments to be controlled and commanded so, to that end, he began to abuse his skill in ever more corrupt ways, delving eagerly into the study of dark and destructive magic. As his twisted abuse of magic increased over the years, his appearance grew increasingly corrupt, pale of skin and scarce of hair, his very life energy seeming to burn itself up as fuel for his dark magic.
After a failed attempt to subjugate the others of his race, he was captured and put to trial. Many called for his head on a plate but he knew they would accomplish nothing that way. His years of twisted magical dealings had afforded him, alongside his own power, great connections. While not truly a Daedra himself, he has unnatural connections with these entities and, were he to die, they would simply rebirth him in Oblivion. Unfortunately, his judges seemed aware of this and instead sentenced him to suffer for his crimes via torture until such a time that no one was left to take up the work of administering his punishment. The sheer agony of this years-long penance instilled in him a deep trauma.
One night, the hold he was held captive in was attacked and in the ensuing battles, the bonds holding him were shattered. He escaped into the wilderness but soon lost strength as the endless torture he endured had left him weak. Discovered by Imperials searching the area for hiding Stormcloaks, he was assumed to be one of them and sent off to be executed along with an assortment of other criminals. When a sudden dragon attack disrupted his would-be death sentence, he fled the burning town of Helgen with an immediate desire for revenge upon his tormentors...
II - Restrictions I'll be using
- May only carry a maximum weight of 150. A mage's focus isn't as effective if they're worn out from carrying a heavy burden.
- Must not use metal weapons. A pure mage disdains such crutches.
- Must never kill, break-and-enter, or steal unnecessarily in order to maintain a low profile. After all, he is a fugitive. Bandits and the already-dead are fair game in all cases.
- If encountering any torturer-variety character, they are to be murdered. His torture-induced trauma will not allow him to let them live.
- No alcohol. It impairs the mind and weakens the effectiveness of one's magic.
- Must sleep (wait) at least five hours a day, ideally at his home instead of the inn, to avoid citizens becoming too familiar with him and to save gold.
- Must wear a hood at all times in towns or villages to hide his face.
- Fast travel via carriage is not allowed, again to keep a minimal profile and familiarity with people.
- Destruction magic is a top priority in developing the character.
- If he dies, any save (auto or manual) may be loaded but he must wait 24 hours upon reload before doing anything. This is to simulate the time it takes for his resurrection.
(Sadly, this journal won't include pictures. I'd have to take each one with my iphone, transfer it, save it, upload it...I may take pics now and then for it though.)
This was originally posted in Fanfiction but the journal-esque style did not seem suitable to that forum's intended purpose and I dislike blogs, so I am recreating it here (and altering the writing a bit). That said, this character is my first playthrough. If you post here, don't spoil anything.
QUESTS
The standard "Dragonborn" questline will be avoided as much as possible. I have invented an alternate questline more aligned with the character and his story. As for what it is...You can guess but I won't be telling until it becomes relevant within the tale.
SUMMARY
I BACKSTORY
II PLAYSTYLE/CHARACTER RESTRICTIONS
I - THE BACKSTORY
From an early age, Soren showed skill in the art of magic. Unfortunately, as his age and abilities grew, so did his desire for power. He began to view his fellows as mere instruments to be controlled and commanded so, to that end, he began to abuse his skill in ever more corrupt ways, delving eagerly into the study of dark and destructive magic. As his twisted abuse of magic increased over the years, his appearance grew increasingly corrupt, pale of skin and scarce of hair, his very life energy seeming to burn itself up as fuel for his dark magic.
After a failed attempt to subjugate the others of his race, he was captured and put to trial. Many called for his head on a plate but he knew they would accomplish nothing that way. His years of twisted magical dealings had afforded him, alongside his own power, great connections. While not truly a Daedra himself, he has unnatural connections with these entities and, were he to die, they would simply rebirth him in Oblivion. Unfortunately, his judges seemed aware of this and instead sentenced him to suffer for his crimes via torture until such a time that no one was left to take up the work of administering his punishment. The sheer agony of this years-long penance instilled in him a deep trauma.
One night, the hold he was held captive in was attacked and in the ensuing battles, the bonds holding him were shattered. He escaped into the wilderness but soon lost strength as the endless torture he endured had left him weak. Discovered by Imperials searching the area for hiding Stormcloaks, he was assumed to be one of them and sent off to be executed along with an assortment of other criminals. When a sudden dragon attack disrupted his would-be death sentence, he fled the burning town of Helgen with an immediate desire for revenge upon his tormentors...
II - Restrictions I'll be using
- May only carry a maximum weight of 150. A mage's focus isn't as effective if they're worn out from carrying a heavy burden.
- Must not use metal weapons. A pure mage disdains such crutches.
- Must never kill, break-and-enter, or steal unnecessarily in order to maintain a low profile. After all, he is a fugitive. Bandits and the already-dead are fair game in all cases.
- If encountering any torturer-variety character, they are to be murdered. His torture-induced trauma will not allow him to let them live.
- No alcohol. It impairs the mind and weakens the effectiveness of one's magic.
- Must sleep (wait) at least five hours a day, ideally at his home instead of the inn, to avoid citizens becoming too familiar with him and to save gold.
- Must wear a hood at all times in towns or villages to hide his face.
- Fast travel via carriage is not allowed, again to keep a minimal profile and familiarity with people.
- Destruction magic is a top priority in developing the character.
- If he dies, any save (auto or manual) may be loaded but he must wait 24 hours upon reload before doing anything. This is to simulate the time it takes for his resurrection.
(Sadly, this journal won't include pictures. I'd have to take each one with my iphone, transfer it, save it, upload it...I may take pics now and then for it though.)