IntrepidVenture
Member
It has been nearly a century since the Dragon Crisis. The prophesied Dragonborn, Dovahkin, slew Alduin and saved Nirn, before disappearing in the wilds. Some say they spent their last days in the wilds, with the remaining Dovah. Some say they died of their wounds. Some say they retired to High Hrothgar, with the fabled greybeards.
The brutal civil war that occurred at the same time, came to an end not with one side definitely victorious over the other, but rather in a bloody stalemate, that saw the holds of Haafingar, The Reach, and Falkreath held by the empire, while Eastmarch, The Pale, and The Rift, declared Ulfric the High King, and Hjaalmarch, Winterhold and Whiterun hold remained neutral meeting grounds for both sides.
While tensions remain forty years later, peace reigns. Even with thalmor agents roaming imperial territories, hunting Talos worshipers, 'True Sons' of Skyrim or imperial hardliners trying to reignite the war, Skyrim is at peace.
Yet...peace breeds ignorance. And ignorance is an ideal cover for foul things, things that were believed to haunt nightmares and legends, to breed. Rumours of a nameless horror in the Reach, preying on lone travelers and merchants. In the swamps of Hjaalmarch, it is said that the dead do not rest easy. Strange malady has struck the Rift, one that ravages the body as horrible as any plague seen before. Throughout all the holds, strange priests have been seen, proclaiming the coming of the Tenth Divine is nigh. Where they walk, madness follows.
However, not all is yet lost. Those who know the dangers of ignorance have kept watch on the lands of Skyrim. To put a stop to this madness before it spreads throughout the lands, a call has gone out for adventurers,sellswords, and would-be heroes, to embark on an expedition to investigate these rumours, and if they can, put an end to them.
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The brutal civil war that occurred at the same time, came to an end not with one side definitely victorious over the other, but rather in a bloody stalemate, that saw the holds of Haafingar, The Reach, and Falkreath held by the empire, while Eastmarch, The Pale, and The Rift, declared Ulfric the High King, and Hjaalmarch, Winterhold and Whiterun hold remained neutral meeting grounds for both sides.
While tensions remain forty years later, peace reigns. Even with thalmor agents roaming imperial territories, hunting Talos worshipers, 'True Sons' of Skyrim or imperial hardliners trying to reignite the war, Skyrim is at peace.
Yet...peace breeds ignorance. And ignorance is an ideal cover for foul things, things that were believed to haunt nightmares and legends, to breed. Rumours of a nameless horror in the Reach, preying on lone travelers and merchants. In the swamps of Hjaalmarch, it is said that the dead do not rest easy. Strange malady has struck the Rift, one that ravages the body as horrible as any plague seen before. Throughout all the holds, strange priests have been seen, proclaiming the coming of the Tenth Divine is nigh. Where they walk, madness follows.
However, not all is yet lost. Those who know the dangers of ignorance have kept watch on the lands of Skyrim. To put a stop to this madness before it spreads throughout the lands, a call has gone out for adventurers,sellswords, and would-be heroes, to embark on an expedition to investigate these rumours, and if they can, put an end to them.
Active thread
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