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Neriad13

Premium Member
I came to Morrowind directly from Skyrim, my very first TES game. I came into it with low expectations for technology and graphics and the like, but high expectations for its story. And I am always utterly blown away when my former judgement is proven wrong.

I was wandering around the outskirts of Caldera earlier today, looking for my way back to a certain mine, when I ran into a traveling merchant who needed an escort to a village. "Sure!" I said happily, giving her the merry adventurer grin that never says no, "I'll lead you there!"

However, I had never heard of the village she spoke of and did not have the faintest clue of even which direction it lay in. I ran back to the nearest signpost and frantically looked it over, hoping to spot the village's name on it. I scanned it again and again to no avail, taking some time on the endeavor.

And then the merchant, who had been patiently waiting behind me the entire time, sighed and said in an exasperated voice "I don't believe this."

I was taken aback. Was she actually commenting on my actions? Somehow, I didn't think that that was possible with 2002 AI. Was she actually scripted to say that should her escort show signs of being hopelessly lost? Or was it just good timing?

Whatever it was...wow.
 

Uther Pundragon

The Harbinger of Awesome
Staff member
Ah, I have many great memories of Morrowind. And equally great amount of wow moments. One being when I first came across Desele's House of Earthly Delights in Suran.
 

Neriad13

Premium Member
Ah, I have many great memories of Morrowind. And equally great amount of wow moments. One being when I first came across Desele's House of Earthly Delights in Suran.

Oh my gosh, I had that one yesterday. I walked in there for a quest for the Fighter's Guild and went "Oh no, what have I stepped into?" 0.0
 

Uther Pundragon

The Harbinger of Awesome
Staff member
Haha. I know what you mean. Another moment was when I found Skooma for the first time. I did a little research on it and my thought was, 'Huh, so TES has crackheads too.'

I wished I still had my Morrowind CD. I miss playing the game. Back when doing certain things mattered... like factions. Good times. Good times indeed.
 

Derpo

Member
Picking up a fork on accident while looking at a merchants table and hearing a stampede of "you-you-you n'wah-n'wah-nwah!" as ordinators came and distributed there mace to the face doctrine.
 

Uther Pundragon

The Harbinger of Awesome
Staff member
This isn't a 'wow' moment as much as it is a derp one. I remember trying to get over the Ghostfence so I could explore Red Mountain. This was with my first character. I used a scroll that allowed you to jump ridiculously high. I forget the name of it. So, I used this scroll -having to reload the game numerous times because I kept falling to my death - until I managed to successfully land and still have one health remaining.

This victory was sort lived as I discovered the gate leading in/out of it minutes later. And to top it off I realized I could have simply used a levitate spell to fly over safely. While not a wow moment it will forever remain as one of the most idiotic things I've done in that game.
 

butcherpete2277

Suthay-raht
Realizing I can actually get my butt kicked in this game (I went from V, to IV, and now finally to III). After creating my character I heard a rumor about some smugglers in a nearby cave. I confidently strode in and went after the first bandit I saw, but to my dismay I wasn't hitting him (didn't know about the whole %chance to hit at the time), he got 4-5 good hits on me and I was forced to flee. More of a slap in the face than a wow moment, but it's just one of the many things that have me, so far, liking Morrowind much more than any other TES game.
 

Neriad13

Premium Member
Realizing I can actually get my butt kicked in this game (I went from V, to IV, and now finally to III). After creating my character I heard a rumor about some smugglers in a nearby cave. I confidently strode in and went after the first bandit I saw, but to my dismay I wasn't hitting him (didn't know about the whole %chance to hit at the time), he got 4-5 good hits on me and I was forced to flee. More of a slap in the face than a wow moment, but it's just one of the many things that have me, so far, liking Morrowind much more than any other TES game.

I remember the first time I triumphantly killed a mudcrab without dying. I pranced around Seyda Neen, chanting "I stabbed a crab! I stabbed a crab!" :D
 

OmNomNombies

Let me show you my cats.
It's awesome to see someone experiencing Morrowind for the first time in 2012. It's such a great game, and something I'll always cherish from my younger days. I've so many fond memories of Morrowind; it was difficult not to be blown away by and totally absorbed into the game. There's such a strong nostalgia factor tied into it for me. I'm actually playing through it again as we speak. :p

I hope you keep sharing these experiences. It's like revisiting an old childhood friend, haha.
 

Neriad13

Premium Member
It isn't so much a wow moment as a an unending string of hilarity. But today I found a really funny cheat/legit way to get a follower in Morrowind. The lucky companion is Hlormar Wine-Sot.

Hlormar_Wine-Sot.jpg


I've decided to not finish his quest and just keep his buff bod around for moral support and occasional eye-candy. Unfortunately, he's a crap fighter. At one point he got into a fight with a kwama forager and went at it for five straight minutes, accomplishing nothing whatsoever until I finally stepped in to finish the job. And in true follower fashion, his utmost passion is not for spilling blood, but for doggedly blocking doors. Ah, just like home in Skyrim.

And yet, despite everything...it is awfully nice to not be alone in a strange and forbidding world. When what looked like a harmless old man summoned the first skeleton I've ever seen, he was there at my back, bellowing Nord battle cries, running in to fight and in turn inspiring me.

But that isn't even the best part! Stilt striders are forced to let him ride for free, or else he threatens to "lose" his underwear too. The same goes for guild guides, knowing that the respectability of the Mages' Guild would plummet should one of its branches gain a new piece of unmoving decor. Though he does a have a lovely singing voice and is also adept at whistling.

Though I do rather wish that I could give him some armor though. At times I feel bad for dragging him unprotected through dust storms and drenching rain. And yet, fiendishly, I can't wait to get him past the Ghostgate and see how his bare-skinned self fends in boiling volcanic territory.
 
It's awesome to see someone experiencing Morrowind for the first time in 2012. It's such a great game, and something I'll always cherish from my younger days. I've so many fond memories of Morrowind; it was difficult not to be blown away by and totally absorbed into the game. There's such a strong nostalgia factor tied into it for me. I'm actually playing through it again as we speak. :p

I hope you keep sharing these experiences. It's like revisiting an old childhood friend, haha.

I still plug in my old copy of Morrowind because i love that game more than I love Oblivion and Skyrim combined. That game made my teenage years with the endless things to do wonderful races (I still miss the beast races double jointed legs), beside who doesn't like killing a bull netch on the opposite side of the map with a fork? :D
 
Does anyone else miss the variety of weapons and armor? That was great for true RPing. They seem to get smaller every ES game. :sadface:
 

Neriad13

Premium Member
Does anyone else miss the variety of weapons and armor? That was great for true RPing. They seem to get smaller every ES game. :sadface:

Yeah. I was utterly shocked when I saw that Morrowind already had spears and crossbows. And now I'm like "Neener, neener! I've got a crossbow and I don't even have Dawnguard yet!"
 

Neriad13

Premium Member
I met a Daedra standing calmly in the Maar Gan shrine, surrounded by the faithful and puzzled by his presence, I spoke to him. I then noticed that there was a "Taunt Daedra" speech option. At first I thought that it would be an incredibly stupid thing to do and would probably result in the death of whoever tried it. But my curiosity got the best of me in the end. I saved my game and set to work taunting him. It took time, but I managed to taunt him to the point of breaking. And when he broke, this was what he said to me:

"After I kill you I will rape your corpse. Don't worry. I'll be gentle."

I laughed so hard in amazement and hilarity. Wow! They got away with a line like that! Somehow, I rather doubt that the writing in Skyrim had the same liberties.

And then I was sad that he didn't drop any daedric armor.
 

Neriad13

Premium Member
When I was attacked by two Dark Brotherhood assassins at once and was awakened by the sound of a stereo "You will die!" They were both wielding daedric weapons. I went through four exclusive potions of restore health, a couple more restore fatigue potions, four entirely separate enchanted swords and by the time they were both dead at my feet, my armor had just about had it too.

Azura save me, I'll never sleep again. 0.0
 

Neriad13

Premium Member
I was derping around Kogoruhn, looking for the items needed to complete a quest, when I came upon an empty room with three locked doors. The faint sound of buzzing filled my head in this chamber and grew louder the closer I drew to the doors. I had no idea what it was and set to picking the locks. One by one, I popped the doors open, to reveal the corpse of a long-dead adventurer behind each one. As I stepped ever closer to examine the items they'd been carrying, the buzzing filled my ears, getting loud enough to just about block out the music and filling me with dread. I'd realized what it was - the sound of masses of flies circling the rotting corpses. I imagined how awful the stench must be in this room and the thought alone made me feel sick. I imagined what had happened to the adventurers - how they'd been killed and haphazardly tossed in the basement by their murderers without the hope of a proper burial, to rot until there was nothing left of them.

In video games, there tends to be a lack of connection to the process of physical death. Corpses are just another type of container. You don't tend to see them actively rotting and are unable to smell the effects. And when those rules are changed, boy howdy is it frightening.
 

Neriad13

Premium Member
At long last, I'd finally made it to Mournhold to figure out who'd been sending these damned assassins after me for almost an entire game year. I was in the early level 30s, at standard difficulty, had maxed several attributes and skills, was armored with a full suit of ebony armor, the Masque of Clavicus Vile and a host of mystical weapons. I'd just conquered Red Mountain and slaughtered Dagoth Ur and felt as though I could do anything. All the monsters of Vvardenfell fell before my blade easily and the island belonged to me. The game was getting a little boring with my vast power, really.

Yawning, I casually strolled around the sewers of Mournhold with my new pet scrib, hunting for the Dark Brotherhood headquarters. When I found it, a pair of assassins came running out to confront me. I readied my weapon and prepared for yet another annoying fight, from a pair of annoyances that had been plaguing me for too long already. The noise of our fight summoned more assassins. It seemed like wave upon wave of them kept on coming, surrounding me, overwhelming me. I was fighting for my life, slashing and hacking this way and that, chugging an inventory's worth of potions. When it was over, I stood on the mound of bodies, panting, a quarter of my health intact. I took the time to count the men I'd felled in that attack. Six. All at once. It was the biggest fight I'd ever been in in this game. It had been hard, actually difficult, to survive it, for once. Dagoth Ur hadn't even given me that much trouble. It was invigorating.

Time and again in my adventures on the mainland, I ran into hordes of tricky enemies that tested everything I had. I met a tiny Bosmer who ground me into the dirt and whom I now run from in terror whenever I see him. I blundered through the remains of a dead city, taking exciting hours to clear out a single dungeon. The adventuring/survival mode part of my brain woke up again and relished every single victory. It was like I'd finally reached the elite, demanding part of the game, the one reserved for only the best players. Tribunal really is a near-perfect DLC, a delicious cherry on top of a mountainous sundae, a sweet reward for getting this far in the game.
 

bulbaquil

...is not Sjadbek, he just runs him.
I was playing Morrowind for the first time with little experience of PC RPG gaming (I play Skyrim on PS3). I decided to re-create and "Morrowind-ize" Sjadbek, with the intent of having him join the factions it would be in character for him to join (Fighters Guild, House Redoran, and the Legion (yes, he's a staunch Stormcloak in Skyrim, but "this is before all that").

Of course a lot of "OH CRAP HOW DO I OPEN THE INVENTORY MENU? HOW DO I ATTACK? WHERE THE HECK IS THE ROAD?", but...

Wow moment #1, Balmora Fighters Guild: "Holy crap, assassins are attacking me in my sleep. That's highly amusing, actually, given Sjad's history."

Wow moment #2, I'm in Ald'ruhn, and trying to find where the Redoran guild hall (or whatever you call it is). And it's in what for all intents and purposes is a giant mushroom, and I'm like "HOLY CRAP IT'S IN A GIANT MUSHROOM THAT YOU HAVE TO ACTUALLY GO INSIDE."
 

Breton

Member
I met a Daedra standing calmly in the Maar Gan shrine, surrounded by the faithful and puzzled by his presence, I spoke to him. I then noticed that there was a "Taunt Daedra" speech option. At first I thought that it would be an incredibly stupid thing to do and would probably result in the death of whoever tried it. But my curiosity got the best of me in the end. I saved my game and set to work taunting him. It took time, but I managed to taunt him to the point of breaking. And when he broke, this was what he said to me:

"After I kill you I will rape your corpse. Don't worry. I'll be gentle."

I laughed so hard in amazement and hilarity. Wow! They got away with a line like that! Somehow, I rather doubt that the writing in Skyrim had the same liberties.

And then I was sad that he didn't drop any daedric armor.

Lol, you just made me want to play Morrowind again.

It's been so long since I played it that I honestly don't remember much about it, but I do remember the amazing Telvanni towers and trying to rise up the ranks of House Telvanni. All that was pretty mindblowing. All that makes me especially sad that Morrowind has since been destroyed and the Dunmer scattered through Tamriel.
 

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