CHARACTER CARD
Rulers: The Clan War-Blade
King Nomad War-Blade, is the only true member of the family. He was a peasant for quite some time and tries to serve his people rather than himself. He is known for being a kind, just, and loyal king. He has no wife or child of his own conception. He is 25. He has long brown hair, sea blue eyes, and is a stout Nord, with some imperial in him. He has an athletic build, and tries to remain lighter and more agile. He is looking for a woman that he will love to bare him a son or daughter.
Other important staff:
Sir Runsultare is an elf, and a chosen. He is the most skilled in the kingdom with magic. He is Nomad's oldest friend and is like a brother to him. He leads Sondheim's battlemages. He is 239 years old.
Sydia Lunor is a skilled cook, and makes the most delicious foods in the entire kingdom. (Including sweet roles.) She is a redguard and is 34.
Sir Richard of Kalder, is a librarian who became a warrior. He is the kings steward. He also sorts the kings many books. He is a Breton and is 35. (If needed, I can change him.)
Sarah Celorate, is the kings chief advisor. She is an imperial and advises him on many, many things.
She is 32.
Gulrok Megahl, is an Orc, and the general of Nomad's army. He is a fierce warrior and is at the age of 40.
Lugot is a khajiit, and is the captain of a 'secret service' like force dedicated to protecting the King. He is 45.
Delrov is an argonian and is captain of the guard in the capital.
He is 60.
Province: Sondheim, a grassland and desert land. The province experiences harsh conditions, and its people are used to having to travel. Winter does not come often, but when it does, it is a terrible thing to behold.
Kingdom Name and Emblem/Flag: Sondheim
History: Clan War-Blade are the true descendants of the rulers of Sondheim, however, the true line of rulers was lost hundreds of years ago. The Clan Scar-Bearer were the ones who stole the throne from the war blades, in a terrible betrayal. The Scar-Bearers were followers of The Great Beast, a fallen warrior of Yawea, who had mustered his own army to defeat Yawea. There was not just a physical battle, but a spiritual one for the land of Sondheim as well. The Scar-Bearers were a terrible Nazi like kingdom. Nearly one hundred years later, Nomad was found by a wise prophet Named Runsultare. Nomad was a travelling Hunter then, who had lost his whole family. He would kill dangerous animals, and sell they're oddities to make money. With Runsultares help, He mustered up an army of rebels and attacked the rulers of Sondheim, and after three years of bloody and violent civil war, Nomad was named king.
Loyalty: Yawea, the one true God of sondheim.
Races: Mainly Nords, due to a fifth year long war between the elf and beast races which nearly rendered them extinct in Sondheim.
Religion: The One True God Yawea. He is the creator of all, and is the ultimate embodiment of good, where as mortals are the ultimate embodiment of evil. His prophets, the chosen, cone in times of great need to help his people.
Initial stats: The province has moderate wealth, though some was taken by the remnants of the Kingdom of Sondheim. They are recovering from a civil war that ravaged the country. They have a moderate amount of people, most of which have been trained to fight. They have a moderate military force, but must regain they're strength from the losses suffered in the civil war. They're military are very well trained and quick soldiers. They are relatively modern, and have a low amount of resources and farms and such due to the civil war. Nomad's end goal is peace with as many provinces as he can, and is willing to trade and form alliances to any after careful consideration.
Capital: Kalder
Military Structure:
Sondheim has a normal military after the terrible civil war. Give them a couple of years though, and they'll be back to one of the strongest militaries in the world. One general commands the offensive army, while another controls those garrisons to fight the civil war and defend Sondheim.
Infantry:
1st Spear Battalion (1,000)
2nd (reserve) Spear Battalion (1,000)
1st Blade Battalion (2,000)
2nd (reserve) Blade Battalion (1,000)
3rd (The kings) Blade Battalion (1,000)
Range Troops:
1st Crossbow Legion (2,000)
1st Bow Legion (2,000)
2nd (reserve) Bow Legion (1,000)
Mages:
Conjuration League (500)
1st Destruction League (1,000)
2nd (reserve) Destruction League (1,000)
Restoration League (500)
Reserves (4,000)
Total: ~14,000
Navy
Sondheim was never known for its naval power, but Nomad understands its importance, however he does not understand ships or naval warfare very well at all, and hopes he has organized they're small navy well. Alpha and Beta fleets are offensive fleets, that will be sent out in war, Delta and Epsilon fleets will remain at Sondheim to defend.
Alpha Fleet
5 man of war
5 frigates
5 brigs
5 galeons
Beta Fleet
5 Interceptors
5 man of war
5 Galeons
5 Frigates
Delta Fleet
2 brigs
5 man of war
5 galeons
5 interceptors
3 frigates
Epsilon Fleet
2 brigs
5 man of war
5 galeons
3 Interceptors
5 frigates
Total: 100 ships, 40 reserve, 40 offensive.