Subtle
An Unexpected Ally
So I decided to create a new character. Before, I've played as a male Nord Paladin, a male Khajiit Nightingale, and a female Dunmer Spellsword. They were all fun and all, but I think my playthrough as the Khajiit Nightingale was my most enjoyable. I really wanted to replay that build, but play it a bit differently so I don't become so overpowered and then become bored. That seemed to be the downfall of all my previous builds.
I realized that reason I got so bored of my nightingale build, is because he not only became way to overpowered, but whenever I would get caught sneaking I would literally have to turn tail and run because I was that weak. I mean I could definitely stand my ground in a fight against say like a dragon or draugr, but when it came to the bigger bosses like dragon priests or maybe even draugr overlords, I was screwed. So basically, I became OP while sneaking, but underpowered while not. Now you could say that an assassin is meant to not be discovered while sneaking and all that crap, but in the end, there will be some fights you simply can't avoid.
Thus, my master plan was formed.
I created an rogue-ish character that was manly enough to finish off enemies without that sneak attack bonus. I based this build loosely off of Corvo Attano from Dishonered and Connor from AC3. The main idea is that whenever I would get caught sneaking, I would be backed up with a high block skill. That's right, an assassin that is a master of BLOCK.
In theory, if you are detected, you would remain in sneak and begin blocking. You would block until the enemy does his power attack, and utilizing the block perk Quick Reflexes (which slows down time while blocking in an enemies power attack) you would roll behind him with the Silent Roll perk from the sneak tree and back stab that mofo. Oh I forgot to mention that all the while, your blade would have a paralysis poison on it. So as you backstab him, he becomes paralyzed, just in time for you to go invisible (with a potion) and stab him AGAIN for the sneak attack bonus. If this doesn't finish off your enemy, you would simply repeat the process.
But what race should you choose? What guilds should you join? Well I thought that the Redguard would make a pretty sick block-assassin (I'll call the build "The Huntsman" for lack of a better name). Redguards have all the right skills minus sneak and archery which can be leveled easy. For guilds, I would join the companions for the block and one handed and archery training, but you won't have to do all of the quests to use the trainers. I also joined the thieves guild in my playthrough because I like using Nightingale hood, boots, and gloves with Guild Masters armor (just the body) for my rogue-ish characters. I think the DB would work just as well (I destroyed them to get the blade of woe quicker
).
So the main skills you would focus on are Sneak, Archery, and Block, and secondary skills would be One Handed, Light Armor, and Alchemy (for the invisiblity and paralysis potions). I personally don't like smithing in this game (especially after post patch) so I decided to skip it to make it more challenging (this is a personal preference). As for weapons, I used the Blade of Woe, Ebony bow with whatever arrows I could find, and when I'm battling undead I switch out my Blade of Woe with Dawnbreaker. When it comes to bows, I just used whatever leveled I could get my hands on - nothing special.
Any thoughts?
I realized that reason I got so bored of my nightingale build, is because he not only became way to overpowered, but whenever I would get caught sneaking I would literally have to turn tail and run because I was that weak. I mean I could definitely stand my ground in a fight against say like a dragon or draugr, but when it came to the bigger bosses like dragon priests or maybe even draugr overlords, I was screwed. So basically, I became OP while sneaking, but underpowered while not. Now you could say that an assassin is meant to not be discovered while sneaking and all that crap, but in the end, there will be some fights you simply can't avoid.
Thus, my master plan was formed.
I created an rogue-ish character that was manly enough to finish off enemies without that sneak attack bonus. I based this build loosely off of Corvo Attano from Dishonered and Connor from AC3. The main idea is that whenever I would get caught sneaking, I would be backed up with a high block skill. That's right, an assassin that is a master of BLOCK.
In theory, if you are detected, you would remain in sneak and begin blocking. You would block until the enemy does his power attack, and utilizing the block perk Quick Reflexes (which slows down time while blocking in an enemies power attack) you would roll behind him with the Silent Roll perk from the sneak tree and back stab that mofo. Oh I forgot to mention that all the while, your blade would have a paralysis poison on it. So as you backstab him, he becomes paralyzed, just in time for you to go invisible (with a potion) and stab him AGAIN for the sneak attack bonus. If this doesn't finish off your enemy, you would simply repeat the process.
But what race should you choose? What guilds should you join? Well I thought that the Redguard would make a pretty sick block-assassin (I'll call the build "The Huntsman" for lack of a better name). Redguards have all the right skills minus sneak and archery which can be leveled easy. For guilds, I would join the companions for the block and one handed and archery training, but you won't have to do all of the quests to use the trainers. I also joined the thieves guild in my playthrough because I like using Nightingale hood, boots, and gloves with Guild Masters armor (just the body) for my rogue-ish characters. I think the DB would work just as well (I destroyed them to get the blade of woe quicker
So the main skills you would focus on are Sneak, Archery, and Block, and secondary skills would be One Handed, Light Armor, and Alchemy (for the invisiblity and paralysis potions). I personally don't like smithing in this game (especially after post patch) so I decided to skip it to make it more challenging (this is a personal preference). As for weapons, I used the Blade of Woe, Ebony bow with whatever arrows I could find, and when I'm battling undead I switch out my Blade of Woe with Dawnbreaker. When it comes to bows, I just used whatever leveled I could get my hands on - nothing special.
Any thoughts?