Sparky04
Member
Rosealia's Journal
Background: Rosealia’s parents emigrated from Daggerfell and settled in Karthwasten. They’ve had to work hard for as Rosealia can remember, but they’d always find the time to tell her stories before she went sleep. She got her hands on any magic book she could get her hands on. Despite studying whenever she could, she doesn’t have much experience with magic. Most of the experience she does have is from healing injured miners. She’s spent her entire life around the mines and once she turned 16, she started working in the mines with her parents. The longer she stayed in Karthwasten, the more trapped she felt. Not wanting to remain and work at the mine her entire life, Rosealia has set off with visions of grand adventure. Notes: I’m pretty new to Skyrim in general but I really wanted to try to catalog a new character as a journal. My plan for Rosealia is for her to eventually become a vampire. She will not only be my first vampire, but also my first pure magic build. I’m going to be learning how to do this as I go along so I may change restrictions around. I plan on trying to get her turned fairly early. From there she will have to balance hiding her affliction and adventuring. She’ll live/camp in the wilderness and try to spend only as much time as she needs in towns. I don’t have Dawnguard, so she’ll need to feed in order to avoid detection. Also obviously spoilers if you've never played the game.
Name: Rosealia
Race: Breton
Class: Mage (Going to be using a mix of conjuration, destruction and illusion)
Restrictions:
- No fast traveling
- May not open map in heavy rain or snow, unless standing under shelter
- Two meals a day before vampirism
- Limit of 10 potions a day
- No changing armor in combat
- Sleep at least 6 hours a day
- Dead is dead for followers and horses
- Horses must be feed once daily if in a place with no plants to graze
- Horse must be dismounted and rested if it’s injured in a fall.
- Can’t stay in freezing water for more than a few seconds while still alive
- While alive must not kill innocents, must not steal and must not break into houses unless a quest requires it.
- If I die, I must spend several hours eating and recovering
- Once a spell is learned from a tome, 24 hours must pass before I can start using the spell
Vampire Restrictions:
- Must feed enough to stay out of stage
- If caught feeding or seen in stage 4, must not return to that town for a week in game time
- If in stage 4 must not be in the sunlight
- Can eat raw meat to survive if human blood is unavailable, but will still need human blood
Preparation:
I went through Helgen, but for RP purposes it never happened. I took a carriage to Markarth, and then walked to Karthwasten, avoiding interacting with anyone. I will start the story at Karthwasten.
Starting Equipment:
-Novice Robes
-Footwraps
-1 piece of bread
-1 red green apple
-1 healing potion
Starting Spells:
-Healing
- Conjure Familiar
- Flames
- Sparks